Rectangle selection in 3D scene -> refactored GLVolume member varialbe for hovering

This commit is contained in:
Enrico Turri 2019-04-25 10:21:24 +02:00
parent 51e1f5cd97
commit d2d06c9f73
4 changed files with 18 additions and 15 deletions

View file

@ -34,7 +34,7 @@ public:
bool is_dragging() const { return m_state != Off; }
EState get_state() const { return m_state; }
float get_width() const { return std::abs(m_start_corner(0) - m_end_corner(0)); }
float get_height() const { return std::abs(m_start_corner(1) - m_end_corner(1)); }
float get_left() const { return std::min(m_start_corner(0), m_end_corner(0)); }