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	Bugfix: arc compensation code was filling some small holes
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		|  | @ -198,7 +198,10 @@ sub make_perimeters { | ||||||
|             next unless $area <= $Slic3r::small_perimeter_area; |             next unless $area <= $Slic3r::small_perimeter_area; | ||||||
|             my $radius = sqrt($area / PI); |             my $radius = sqrt($area / PI); | ||||||
|             my $new_radius = (scale($Slic3r::flow_width) + sqrt((scale($Slic3r::flow_width)**2) + (4*($radius**2)))) / 2; |             my $new_radius = (scale($Slic3r::flow_width) + sqrt((scale($Slic3r::flow_width)**2) + (4*($radius**2)))) / 2; | ||||||
|  |             # holes are always turned to contours, so reverse point order before and after | ||||||
|  |             $hole->reverse; | ||||||
|             @$hole = map Slic3r::Point->new($_), @{ +($hole->offset(+ ($new_radius - $radius)))[0] }; |             @$hole = map Slic3r::Point->new($_), @{ +($hole->offset(+ ($new_radius - $radius)))[0] }; | ||||||
|  |             $hole->reverse; | ||||||
|         } |         } | ||||||
|          |          | ||||||
|         # create other offsets |         # create other offsets | ||||||
|  |  | ||||||
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	 Alessandro Ranellucci
						Alessandro Ranellucci