Bed shape dialog refactoring

This commit is contained in:
Enrico Turri 2019-06-12 10:00:51 +02:00
parent c7ba8c4daa
commit d07b3fb08b
5 changed files with 57 additions and 82 deletions

View file

@ -9,20 +9,17 @@ namespace GUI {
class Bed_2D : public wxPanel
{
static const int Border = 10;
bool m_user_drawn_background = true;
bool m_painted = false;
bool m_interactive = false;
double m_scale_factor;
double m_scale_factor;
Vec2d m_shift = Vec2d::Zero();
Vec2d m_pos = Vec2d::Zero();
std::function<void(Vec2d)> m_on_move = nullptr;
Point to_pixels(Vec2d point);
Vec2d to_units(Point point);
void repaint();
void mouse_event(wxMouseEvent event);
void set_pos(Vec2d pos);
Point to_pixels(Vec2d point, int height);
void repaint();
void set_pos(Vec2d pos);
public:
Bed_2D(wxWindow* parent);