Unique OpenGL context set as default

This commit is contained in:
Enrico Turri 2019-01-21 12:20:53 +01:00
parent a8d407b27e
commit cceff0c519
5 changed files with 0 additions and 96 deletions

View file

@ -51,9 +51,7 @@ class GLCanvas3DManager
typedef std::map<wxGLCanvas*, GLCanvas3D*> CanvasesMap;
CanvasesMap m_canvases;
#if ENABLE_USE_UNIQUE_GLCONTEXT
wxGLContext* m_context;
#endif // ENABLE_USE_UNIQUE_GLCONTEXT
GLInfo m_gl_info;
bool m_gl_initialized;
bool m_use_legacy_opengl;
@ -62,9 +60,7 @@ class GLCanvas3DManager
public:
GLCanvas3DManager();
#if ENABLE_USE_UNIQUE_GLCONTEXT
~GLCanvas3DManager();
#endif // ENABLE_USE_UNIQUE_GLCONTEXT
bool add(wxGLCanvas* canvas);
bool remove(wxGLCanvas* canvas);