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	GCodeViewer -> Toggle visibility of shells
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					 7 changed files with 363 additions and 180 deletions
				
			
		
							
								
								
									
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								resources/shaders/shells.fs
									
										
									
									
									
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								resources/shaders/shells.fs
									
										
									
									
									
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							|  | @ -0,0 +1,13 @@ | |||
| #version 110 | ||||
| 
 | ||||
| const vec3 ZERO = vec3(0.0, 0.0, 0.0); | ||||
| 
 | ||||
| uniform vec4 uniform_color; | ||||
| 
 | ||||
| // x = tainted, y = specular; | ||||
| varying vec2 intensity; | ||||
| 
 | ||||
| void main() | ||||
| { | ||||
|     gl_FragColor = vec4(vec3(intensity.y, intensity.y, intensity.y) + uniform_color.rgb * intensity.x, uniform_color.a); | ||||
| } | ||||
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	 enricoturri1966
						enricoturri1966