Tech ENABLE_SVG_ICONS set as default

This commit is contained in:
Enrico Turri 2019-07-12 10:13:35 +02:00
parent 5cbaa7b081
commit cc70c8dff9
22 changed files with 2 additions and 608 deletions

View file

@ -12,17 +12,12 @@
namespace Slic3r {
namespace GUI {
#if ENABLE_SVG_ICONS
const float GLGizmosManager::Default_Icons_Size = 64;
#endif // ENABLE_SVG_ICONS
const float GLGizmosManager::Default_Icons_Size = 64;
GLGizmosManager::GLGizmosManager()
: m_enabled(false)
#if ENABLE_SVG_ICONS
, m_icons_texture_dirty(true)
#endif // ENABLE_SVG_ICONS
, m_current(Undefined)
#if ENABLE_SVG_ICONS
, m_overlay_icons_size(Default_Icons_Size)
, m_overlay_scale(1.0f)
, m_overlay_border(5.0f)
@ -30,11 +25,6 @@ GLGizmosManager::GLGizmosManager()
, m_tooltip("")
{
}
#else
{
set_overlay_scale(1.0);
}
#endif // ENABLE_SVG_ICONS
GLGizmosManager::~GLGizmosManager()
{
@ -43,20 +33,6 @@ GLGizmosManager::~GLGizmosManager()
bool GLGizmosManager::init(GLCanvas3D& parent)
{
#if !ENABLE_SVG_ICONS
m_icons_texture.metadata.filename = "gizmos.png";
m_icons_texture.metadata.icon_size = 64;
if (!m_icons_texture.metadata.filename.empty())
{
if (!m_icons_texture.texture.load_from_file(resources_dir() + "/icons/" + m_icons_texture.metadata.filename, false, true))
{
reset();
return false;
}
}
#endif // !ENABLE_SVG_ICONS
m_background_texture.metadata.filename = "toolbar_background.png";
m_background_texture.metadata.left = 16;
m_background_texture.metadata.top = 16;
@ -72,11 +48,7 @@ bool GLGizmosManager::init(GLCanvas3D& parent)
}
}
#if ENABLE_SVG_ICONS
GLGizmoBase* gizmo = new GLGizmoMove3D(parent, "move.svg", 0);
#else
GLGizmoBase* gizmo = new GLGizmoMove3D(parent, 0);
#endif // ENABLE_SVG_ICONS
if (gizmo == nullptr)
return false;
@ -85,11 +57,7 @@ bool GLGizmosManager::init(GLCanvas3D& parent)
m_gizmos.insert(GizmosMap::value_type(Move, gizmo));
#if ENABLE_SVG_ICONS
gizmo = new GLGizmoScale3D(parent, "scale.svg", 1);
#else
gizmo = new GLGizmoScale3D(parent, 1);
#endif // ENABLE_SVG_ICONS
if (gizmo == nullptr)
return false;
@ -98,11 +66,7 @@ bool GLGizmosManager::init(GLCanvas3D& parent)
m_gizmos.insert(GizmosMap::value_type(Scale, gizmo));
#if ENABLE_SVG_ICONS
gizmo = new GLGizmoRotate3D(parent, "rotate.svg", 2);
#else
gizmo = new GLGizmoRotate3D(parent, 2);
#endif // ENABLE_SVG_ICONS
if (gizmo == nullptr)
{
reset();
@ -117,11 +81,7 @@ bool GLGizmosManager::init(GLCanvas3D& parent)
m_gizmos.insert(GizmosMap::value_type(Rotate, gizmo));
#if ENABLE_SVG_ICONS
gizmo = new GLGizmoFlatten(parent, "place.svg", 3);
#else
gizmo = new GLGizmoFlatten(parent, 3);
#endif // ENABLE_SVG_ICONS
if (gizmo == nullptr)
return false;
@ -132,11 +92,7 @@ bool GLGizmosManager::init(GLCanvas3D& parent)
m_gizmos.insert(GizmosMap::value_type(Flatten, gizmo));
#if ENABLE_SVG_ICONS
gizmo = new GLGizmoCut(parent, "cut.svg", 4);
#else
gizmo = new GLGizmoCut(parent, 4);
#endif // ENABLE_SVG_ICONS
if (gizmo == nullptr)
return false;
@ -147,11 +103,7 @@ bool GLGizmosManager::init(GLCanvas3D& parent)
m_gizmos.insert(GizmosMap::value_type(Cut, gizmo));
#if ENABLE_SVG_ICONS
gizmo = new GLGizmoSlaSupports(parent, "sla_supports.svg", 5);
#else
gizmo = new GLGizmoSlaSupports(parent, 5);
#endif // ENABLE_SVG_ICONS
if (gizmo == nullptr)
return false;
@ -165,7 +117,6 @@ bool GLGizmosManager::init(GLCanvas3D& parent)
return true;
}
#if ENABLE_SVG_ICONS
void GLGizmosManager::set_overlay_icon_size(float size)
{
if (m_overlay_icons_size != size)
@ -174,21 +125,14 @@ void GLGizmosManager::set_overlay_icon_size(float size)
m_icons_texture_dirty = true;
}
}
#endif // ENABLE_SVG_ICONS
void GLGizmosManager::set_overlay_scale(float scale)
{
#if ENABLE_SVG_ICONS
if (m_overlay_scale != scale)
{
m_overlay_scale = scale;
m_icons_texture_dirty = true;
}
#else
m_overlay_icons_scale = scale;
m_overlay_border = 5.0f * scale;
m_overlay_gap_y = 5.0f * scale;
#endif // ENABLE_SVG_ICONS
}
void GLGizmosManager::refresh_on_off_state(const Selection& selection)
@ -526,10 +470,8 @@ void GLGizmosManager::render_overlay(const GLCanvas3D& canvas, const Selection&
if (!m_enabled)
return;
#if ENABLE_SVG_ICONS
if (m_icons_texture_dirty)
generate_icons_texture();
#endif // ENABLE_SVG_ICONS
do_render_overlay(canvas, selection);
}
@ -935,11 +877,7 @@ void GLGizmosManager::do_render_overlay(const GLCanvas3D& canvas, const Selectio
float height = get_total_overlay_height();
float width = get_total_overlay_width();
#if ENABLE_SVG_ICONS
float scaled_border = m_overlay_border * m_overlay_scale * inv_zoom;
#else
float scaled_border = m_overlay_border * inv_zoom;
#endif // ENABLE_SVG_ICONS
float top_x = (-0.5f * cnv_w) * inv_zoom;
float top_y = (0.5f * height) * inv_zoom;
@ -1015,7 +953,6 @@ void GLGizmosManager::do_render_overlay(const GLCanvas3D& canvas, const Selectio
}
}
#if ENABLE_SVG_ICONS
top_x += scaled_border;
top_y -= scaled_border;
float scaled_gap_y = m_overlay_gap_y * m_overlay_scale * inv_zoom;
@ -1027,21 +964,9 @@ void GLGizmosManager::do_render_overlay(const GLCanvas3D& canvas, const Selectio
unsigned int tex_height = m_icons_texture.get_height();
float inv_tex_width = (tex_width != 0) ? 1.0f / (float)tex_width : 0.0f;
float inv_tex_height = (tex_height != 0) ? 1.0f / (float)tex_height : 0.0f;
#else
top_x += m_overlay_border * inv_zoom;
top_y -= m_overlay_border * inv_zoom;
float scaled_gap_y = m_overlay_gap_y * inv_zoom;
float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_overlay_icons_scale * inv_zoom;
unsigned int icons_texture_id = m_icons_texture.texture.get_id();
unsigned int texture_size = m_icons_texture.texture.get_width();
float inv_texture_size = (texture_size != 0) ? 1.0f / (float)texture_size : 0.0f;
#endif // ENABLE_SVG_ICONS
#if ENABLE_SVG_ICONS
if ((icons_texture_id == 0) || (tex_width <= 0) || (tex_height <= 0))
return;
#endif // ENABLE_SVG_ICONS
for (GizmosMap::const_iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
{
@ -1051,78 +976,44 @@ void GLGizmosManager::do_render_overlay(const GLCanvas3D& canvas, const Selectio
unsigned int sprite_id = it->second->get_sprite_id();
GLGizmoBase::EState state = it->second->get_state();
#if ENABLE_SVG_ICONS
float u_icon_size = m_overlay_icons_size * m_overlay_scale * inv_tex_width;
float v_icon_size = m_overlay_icons_size * m_overlay_scale * inv_tex_height;
float v_top = sprite_id * v_icon_size;
float u_left = state * u_icon_size;
float v_bottom = v_top + v_icon_size;
float u_right = u_left + u_icon_size;
#else
float uv_icon_size = (float)m_icons_texture.metadata.icon_size * inv_texture_size;
float v_top = sprite_id * uv_icon_size;
float u_left = state * uv_icon_size;
float v_bottom = v_top + uv_icon_size;
float u_right = u_left + uv_icon_size;
#endif // ENABLE_SVG_ICONS
GLTexture::render_sub_texture(icons_texture_id, top_x, top_x + scaled_icons_size, top_y - scaled_icons_size, top_y, { { u_left, v_bottom }, { u_right, v_bottom }, { u_right, v_top }, { u_left, v_top } });
if (it->second->get_state() == GLGizmoBase::On) {
float toolbar_top = (float)cnv_h - canvas.get_view_toolbar_height();
#if ENABLE_SVG_ICONS
it->second->render_input_window(width, 0.5f * cnv_h - top_y * zoom, toolbar_top, selection);
#else
it->second->render_input_window(2.0f * m_overlay_border + scaled_icons_size * zoom, 0.5f * cnv_h - top_y * zoom, toolbar_top, selection);
#endif // ENABLE_SVG_ICONS
}
#if ENABLE_SVG_ICONS
top_y -= scaled_stride_y;
#else
top_y -= (scaled_icons_size + scaled_gap_y);
#endif // ENABLE_SVG_ICONS
}
}
float GLGizmosManager::get_total_overlay_height() const
{
#if ENABLE_SVG_ICONS
float scaled_icons_size = m_overlay_icons_size * m_overlay_scale;
float scaled_border = m_overlay_border * m_overlay_scale;
float scaled_gap_y = m_overlay_gap_y * m_overlay_scale;
float scaled_stride_y = scaled_icons_size + scaled_gap_y;
float height = 2.0f * scaled_border;
#else
float height = 2.0f * m_overlay_border;
float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_overlay_icons_scale;
#endif // ENABLE_SVG_ICONS
for (GizmosMap::const_iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
{
if ((it->second == nullptr) || !it->second->is_selectable())
continue;
#if ENABLE_SVG_ICONS
height += scaled_stride_y;
#else
height += (scaled_icons_size + m_overlay_gap_y);
#endif // ENABLE_SVG_ICONS
}
#if ENABLE_SVG_ICONS
return height - scaled_gap_y;
#else
return height - m_overlay_gap_y;
#endif // ENABLE_SVG_ICONS
}
float GLGizmosManager::get_total_overlay_width() const
{
#if ENABLE_SVG_ICONS
return (2.0f * m_overlay_border + m_overlay_icons_size) * m_overlay_scale;
#else
return (float)m_icons_texture.metadata.icon_size * m_overlay_icons_scale + 2.0f * m_overlay_border;
#endif // ENABLE_SVG_ICONS
}
GLGizmoBase* GLGizmosManager::get_current() const
@ -1131,7 +1022,6 @@ GLGizmoBase* GLGizmosManager::get_current() const
return (it != m_gizmos.end()) ? it->second : nullptr;
}
#if ENABLE_SVG_ICONS
bool GLGizmosManager::generate_icons_texture() const
{
std::string path = resources_dir() + "/icons/";
@ -1157,7 +1047,6 @@ bool GLGizmosManager::generate_icons_texture() const
return res;
}
#endif // ENABLE_SVG_ICONS
void GLGizmosManager::update_on_off_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos, const Selection& selection)
{
@ -1167,27 +1056,18 @@ void GLGizmosManager::update_on_off_state(const GLCanvas3D& canvas, const Vec2d&
float cnv_h = (float)canvas.get_canvas_size().get_height();
float height = get_total_overlay_height();
#if ENABLE_SVG_ICONS
float scaled_icons_size = m_overlay_icons_size * m_overlay_scale;
float scaled_border = m_overlay_border * m_overlay_scale;
float scaled_gap_y = m_overlay_gap_y * m_overlay_scale;
float scaled_stride_y = scaled_icons_size + scaled_gap_y;
float top_y = 0.5f * (cnv_h - height) + scaled_border;
#else
float top_y = 0.5f * (cnv_h - height) + m_overlay_border;
float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_overlay_icons_scale;
#endif // ENABLE_SVG_ICONS
for (GizmosMap::iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
{
if ((it->second == nullptr) || !it->second->is_selectable())
continue;
#if ENABLE_SVG_ICONS
bool inside = (scaled_border <= (float)mouse_pos(0)) && ((float)mouse_pos(0) <= scaled_border + scaled_icons_size) && (top_y <= (float)mouse_pos(1)) && ((float)mouse_pos(1) <= top_y + scaled_icons_size);
#else
bool inside = (m_overlay_border <= (float)mouse_pos(0)) && ((float)mouse_pos(0) <= m_overlay_border + scaled_icons_size) && (top_y <= (float)mouse_pos(1)) && ((float)mouse_pos(1) <= top_y + scaled_icons_size);
#endif // ENABLE_SVG_ICONS
if (it->second->is_activable(selection) && inside)
{
if ((it->second->get_state() == GLGizmoBase::On))
@ -1204,11 +1084,7 @@ void GLGizmosManager::update_on_off_state(const GLCanvas3D& canvas, const Vec2d&
else
it->second->set_state(GLGizmoBase::Off);
#if ENABLE_SVG_ICONS
top_y += scaled_stride_y;
#else
top_y += (scaled_icons_size + m_overlay_gap_y);
#endif // ENABLE_SVG_ICONS
}
GizmosMap::iterator it = m_gizmos.find(m_current);
@ -1227,38 +1103,25 @@ std::string GLGizmosManager::update_hover_state(const GLCanvas3D& canvas, const
float cnv_h = (float)canvas.get_canvas_size().get_height();
float height = get_total_overlay_height();
#if ENABLE_SVG_ICONS
float scaled_icons_size = m_overlay_icons_size * m_overlay_scale;
float scaled_border = m_overlay_border * m_overlay_scale;
float scaled_gap_y = m_overlay_gap_y * m_overlay_scale;
float scaled_stride_y = scaled_icons_size + scaled_gap_y;
float top_y = 0.5f * (cnv_h - height) + scaled_border;
#else
float top_y = 0.5f * (cnv_h - height) + m_overlay_border;
float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_overlay_icons_scale;
#endif // ENABLE_SVG_ICONS
for (GizmosMap::iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
{
if ((it->second == nullptr) || !it->second->is_selectable())
continue;
#if ENABLE_SVG_ICONS
bool inside = (scaled_border <= (float)mouse_pos(0)) && ((float)mouse_pos(0) <= scaled_border + scaled_icons_size) && (top_y <= (float)mouse_pos(1)) && ((float)mouse_pos(1) <= top_y + scaled_icons_size);
#else
bool inside = (m_overlay_border <= (float)mouse_pos(0)) && ((float)mouse_pos(0) <= m_overlay_border + scaled_icons_size) && (top_y <= (float)mouse_pos(1)) && ((float)mouse_pos(1) <= top_y + scaled_icons_size);
#endif // ENABLE_SVG_ICONS
if (inside)
name = it->second->get_name();
if (it->second->is_activable(selection) && (it->second->get_state() != GLGizmoBase::On))
it->second->set_state(inside ? GLGizmoBase::Hover : GLGizmoBase::Off);
#if ENABLE_SVG_ICONS
top_y += scaled_stride_y;
#else
top_y += (scaled_icons_size + m_overlay_gap_y);
#endif // ENABLE_SVG_ICONS
}
return name;
@ -1272,34 +1135,21 @@ bool GLGizmosManager::overlay_contains_mouse(const GLCanvas3D& canvas, const Vec
float cnv_h = (float)canvas.get_canvas_size().get_height();
float height = get_total_overlay_height();
#if ENABLE_SVG_ICONS
float scaled_icons_size = m_overlay_icons_size * m_overlay_scale;
float scaled_border = m_overlay_border * m_overlay_scale;
float scaled_gap_y = m_overlay_gap_y * m_overlay_scale;
float scaled_stride_y = scaled_icons_size + scaled_gap_y;
float top_y = 0.5f * (cnv_h - height) + scaled_border;
#else
float top_y = 0.5f * (cnv_h - height) + m_overlay_border;
float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_overlay_icons_scale;
#endif // ENABLE_SVG_ICONS
for (GizmosMap::const_iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
{
if ((it->second == nullptr) || !it->second->is_selectable())
continue;
#if ENABLE_SVG_ICONS
if ((scaled_border <= (float)mouse_pos(0)) && ((float)mouse_pos(0) <= scaled_border + scaled_icons_size) && (top_y <= (float)mouse_pos(1)) && ((float)mouse_pos(1) <= top_y + scaled_icons_size))
#else
if ((m_overlay_border <= (float)mouse_pos(0)) && ((float)mouse_pos(0) <= m_overlay_border + scaled_icons_size) && (top_y <= (float)mouse_pos(1)) && ((float)mouse_pos(1) <= top_y + scaled_icons_size))
#endif // ENABLE_SVG_ICONS
return true;
#if ENABLE_SVG_ICONS
top_y += scaled_stride_y;
#else
top_y += (scaled_icons_size + m_overlay_gap_y);
#endif // ENABLE_SVG_ICONS
}
return false;