Tech ENABLE_SVG_ICONS set as default

This commit is contained in:
Enrico Turri 2019-07-12 10:13:35 +02:00
parent 5cbaa7b081
commit cc70c8dff9
22 changed files with 2 additions and 608 deletions

View file

@ -76,11 +76,7 @@ class GLGizmoRotate3D : public GLGizmoBase
std::vector<GLGizmoRotate> m_gizmos;
public:
#if ENABLE_SVG_ICONS
GLGizmoRotate3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoRotate3D(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
Vec3d get_rotation() const { return Vec3d(m_gizmos[X].get_angle(), m_gizmos[Y].get_angle(), m_gizmos[Z].get_angle()); }
void set_rotation(const Vec3d& rotation) { m_gizmos[X].set_angle(rotation(0)); m_gizmos[Y].set_angle(rotation(1)); m_gizmos[Z].set_angle(rotation(2)); }