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Tech ENABLE_SVG_ICONS set as default
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22 changed files with 2 additions and 608 deletions
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@ -10,13 +10,8 @@ namespace GUI {
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const double GLGizmoMove3D::Offset = 10.0;
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#if ENABLE_SVG_ICONS
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GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
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: GLGizmoBase(parent, icon_filename, sprite_id)
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#else
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GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent, unsigned int sprite_id)
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: GLGizmoBase(parent, sprite_id)
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#endif // ENABLE_SVG_ICONS
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, m_displacement(Vec3d::Zero())
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, m_snap_step(1.0)
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, m_starting_drag_position(Vec3d::Zero())
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