ENABLE_UNIQUE_BED set as default

This commit is contained in:
Enrico Turri 2019-02-20 13:50:35 +01:00
parent 7443868e87
commit cb1ef36ceb
9 changed files with 1 additions and 771 deletions

View file

@ -27,9 +27,7 @@ namespace GUI {
class GLCanvas3D;
class GLToolbar;
#if ENABLE_UNIQUE_BED
class Bed3D;
#endif // ENABLE_UNIQUE_BED
class View3D : public wxPanel
{
@ -51,17 +49,11 @@ public:
wxGLCanvas* get_wxglcanvas() { return m_canvas_widget; }
GLCanvas3D* get_canvas3d() { return m_canvas; }
#if ENABLE_UNIQUE_BED
void set_bed(Bed3D* bed);
#endif // ENABLE_UNIQUE_BED
void set_view_toolbar(GLToolbar* toolbar);
void set_as_dirty();
#if ENABLE_UNIQUE_BED
void bed_shape_changed();
#else
void set_bed_shape(const Pointfs& shape);
#endif // ENABLE_UNIQUE_BED
void select_view(const std::string& direction);
void select_all();
@ -124,19 +116,13 @@ public:
wxGLCanvas* get_wxglcanvas() { return m_canvas_widget; }
GLCanvas3D* get_canvas3d() { return m_canvas; }
#if ENABLE_UNIQUE_BED
void set_bed(Bed3D* bed);
#endif // ENABLE_UNIQUE_BED
void set_view_toolbar(GLToolbar* toolbar);
void set_number_extruders(unsigned int number_extruders);
void set_canvas_as_dirty();
void set_enabled(bool enabled);
#if ENABLE_UNIQUE_BED
void bed_shape_changed();
#else
void set_bed_shape(const Pointfs& shape);
#endif // ENABLE_UNIQUE_BED
void select_view(const std::string& direction);
void set_viewport_from_scene(GLCanvas3D* canvas);
void set_viewport_into_scene(GLCanvas3D* canvas);