ENABLE_UNIQUE_BED set as default

This commit is contained in:
Enrico Turri 2019-02-20 13:50:35 +01:00
parent 7443868e87
commit cb1ef36ceb
9 changed files with 1 additions and 771 deletions

View file

@ -18,7 +18,6 @@ static const float GROUND_Z = -0.02f;
namespace Slic3r {
namespace GUI {
#if ENABLE_UNIQUE_BED
bool GeometryBuffer::set_from_triangles(const Polygons& triangles, float z, bool generate_tex_coords)
{
m_vertices.clear();
@ -511,7 +510,6 @@ void Bed3D::render_custom() const
glsafe(::glDisable(GL_LIGHTING));
}
}
#endif // ENABLE_UNIQUE_BED
} // GUI
} // Slic3r