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Added dependencies on the Intel Thread Building Blocks.
Changed the C++ parallelization code to Intel Thread Building Blocks.
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6 changed files with 158 additions and 96 deletions
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@ -1029,6 +1029,7 @@ GCode::needs_retraction(const Polyline &travel, ExtrusionRole role)
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if (role == erSupportMaterial) {
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const SupportLayer* support_layer = dynamic_cast<const SupportLayer*>(this->layer);
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//FIXME support_layer->support_islands.contains should use some search structure!
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if (support_layer != NULL && support_layer->support_islands.contains(travel)) {
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// skip retraction if this is a travel move inside a support material island
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return false;
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