Tech ENABLE_SPLITTED_VERTEX_BUFFER set as default

This commit is contained in:
enricoturri1966 2021-05-10 14:45:17 +02:00
parent 137dbbd19f
commit ca8a42c8b1
4 changed files with 2 additions and 1426 deletions

View file

@ -41,10 +41,8 @@
//====================
#define ENABLE_2_4_0_ALPHA0 1
// Enable splitting of vertex buffers used to render toolpaths
#define ENABLE_SPLITTED_VERTEX_BUFFER (1 && ENABLE_2_4_0_ALPHA0)
// Enable rendering only starting and final caps for toolpaths
#define ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS (1 && ENABLE_SPLITTED_VERTEX_BUFFER)
#define ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS (1 && ENABLE_2_4_0_ALPHA0)
// Enable reload from disk command for 3mf files
#define ENABLE_RELOAD_FROM_DISK_FOR_3MF (1 && ENABLE_2_4_0_ALPHA0)
// Removes obsolete warning texture code