Refactored signatures of many C++ methods for more efficient and safer style. Includes a bugfix for Point::nearest_point() which was returning a pointer to freed memory. #1961

This commit is contained in:
Alessandro Ranellucci 2014-04-24 16:40:10 +02:00
parent 6201aacf88
commit ca4d4211c9
30 changed files with 203 additions and 161 deletions

View file

@ -12,13 +12,21 @@
void clear()
%code{% THIS->polylines.clear(); %};
PolylineCollection* chained_path(bool no_reverse)
%code{% const char* CLASS = "Slic3r::Polyline::Collection"; RETVAL = THIS->chained_path(no_reverse); %};
%code{%
const char* CLASS = "Slic3r::Polyline::Collection";
RETVAL = new PolylineCollection();
THIS->chained_path(RETVAL, no_reverse);
%};
PolylineCollection* chained_path_from(Point* start_near, bool no_reverse)
%code{% const char* CLASS = "Slic3r::Polyline::Collection"; RETVAL = THIS->chained_path_from(start_near, no_reverse); %};
%code{%
const char* CLASS = "Slic3r::Polyline::Collection";
RETVAL = new PolylineCollection();
THIS->chained_path_from(*start_near, RETVAL, no_reverse);
%};
int count()
%code{% RETVAL = THIS->polylines.size(); %};
Point* leftmost_point()
%code{% const char* CLASS = "Slic3r::Point"; RETVAL = THIS->leftmost_point(); %};
%code{% const char* CLASS = "Slic3r::Point"; RETVAL = new Point(THIS->leftmost_point()); %};
%{
PolylineCollection*