Refactored signatures of many C++ methods for more efficient and safer style. Includes a bugfix for Point::nearest_point() which was returning a pointer to freed memory. #1961

This commit is contained in:
Alessandro Ranellucci 2014-04-24 16:40:10 +02:00
parent 6201aacf88
commit ca4d4211c9
30 changed files with 203 additions and 161 deletions

View file

@ -14,11 +14,14 @@ class ExtrusionEntityCollection : public ExtrusionEntity
std::vector<size_t> orig_indices; // handy for XS
bool no_sort;
ExtrusionEntityCollection(): no_sort(false) {};
ExtrusionEntityCollection* chained_path(bool no_reverse, std::vector<size_t>* orig_indices = NULL) const;
ExtrusionEntityCollection* chained_path_from(Point* start_near, bool no_reverse, std::vector<size_t>* orig_indices = NULL) const;
ExtrusionEntityCollection(const ExtrusionEntityCollection &collection);
ExtrusionEntityCollection& operator= (const ExtrusionEntityCollection &other);
void swap (ExtrusionEntityCollection &c);
void chained_path(ExtrusionEntityCollection* retval, bool no_reverse = false, std::vector<size_t>* orig_indices = NULL) const;
void chained_path_from(Point start_near, ExtrusionEntityCollection* retval, bool no_reverse = false, std::vector<size_t>* orig_indices = NULL) const;
void reverse();
Point* first_point() const;
Point* last_point() const;
Point first_point() const;
Point last_point() const;
};
}