ObjectList: Fixed positioning of the object's part/modifiers when it's added

Use load_modifier() for everything without a respect to the type
This commit is contained in:
YuSanka 2021-10-08 12:14:49 +02:00
parent b9ac80ccd4
commit c921d6f936
2 changed files with 11 additions and 7 deletions

View file

@ -249,7 +249,8 @@ public:
bool is_instance_or_object_selected();
void load_subobject(ModelVolumeType type, bool from_galery = false);
void load_part(ModelObject& model_object, std::vector<ModelVolume*>& added_volumes, ModelVolumeType type, bool from_galery = false);
// ! ysFIXME - delete commented code after testing and rename "load_modifier" to something common
//void load_part(ModelObject& model_object, std::vector<ModelVolume*>& added_volumes, ModelVolumeType type, bool from_galery = false);
void load_modifier(ModelObject& model_object, std::vector<ModelVolume*>& added_volumes, ModelVolumeType type, bool from_galery = false);
void load_generic_subobject(const std::string& type_name, const ModelVolumeType type);
void load_shape_object(const std::string &type_name);