fix a bug that new overhang slowdown algo didn't work properly for cloned objects

This commit is contained in:
SoftFever 2023-02-21 01:19:33 +08:00
parent 04fe631245
commit c8687989e5
2 changed files with 3 additions and 3 deletions

View file

@ -2698,7 +2698,7 @@ GCode::LayerResult GCode::process_layer(
Skirt::make_skirt_loops_per_extruder_other_layers(print, layer_tools, m_skirt_done);
for (const auto& layer_to_print : layers) {
m_extrusion_quality_estimator.prepare_for_new_layer(layer_to_print.object_layer);
m_extrusion_quality_estimator.prepare_for_new_layer(layer_to_print.original_object, layer_to_print.object_layer);
}

View file

@ -250,10 +250,10 @@ class ExtrusionQualityEstimator
public:
void set_current_object(const PrintObject *object) { current_object = object; }
void prepare_for_new_layer(const Layer *layer)
void prepare_for_new_layer(const PrintObject * obj, const Layer *layer)
{
if (layer == nullptr) return;
const PrintObject *object = layer->object();
const PrintObject *object = obj;
prev_layer_boundaries[object] = next_layer_boundaries[object];
next_layer_boundaries[object] = AABBTreeLines::LinesDistancer<Linef>{to_unscaled_linesf(layer->lslices)};
}