Adding absolute correction (XY offset) and gamma correction parameters.

This commit is contained in:
tamasmeszaros 2019-04-09 13:42:32 +02:00
parent d8cb1b0792
commit c702ddc65d
8 changed files with 108 additions and 70 deletions

View file

@ -19,6 +19,12 @@
namespace Slic3r {
const Polygon& contour(const ExPolygon& p) { return p.contour; }
const ClipperLib::Path& contour(const ClipperLib::Polygon& p) { return p.Contour; }
const Polygons& holes(const ExPolygon& p) { return p.holes; }
const ClipperLib::Paths& holes(const ClipperLib::Polygon& p) { return p.Holes; }
class Raster::Impl {
public:
using TPixelRenderer = agg::pixfmt_gray8; // agg::pixfmt_rgb24;
@ -44,6 +50,7 @@ private:
TRawRenderer m_raw_renderer;
TRendererAA m_renderer;
Origin m_o;
double m_gamma;
inline void flipy(agg::path_storage& path) const {
path.flip_y(0, m_resolution.height_px);
@ -52,7 +59,7 @@ private:
public:
inline Impl(const Raster::Resolution& res, const Raster::PixelDim &pd,
Origin o):
Origin o, double gamma = 1.0):
m_resolution(res), m_pxdim(pd),
m_buf(res.pixels()),
m_rbuf(reinterpret_cast<TPixelRenderer::value_type*>(m_buf.data()),
@ -61,46 +68,26 @@ public:
m_pixfmt(m_rbuf),
m_raw_renderer(m_pixfmt),
m_renderer(m_raw_renderer),
m_o(o)
m_o(o),
m_gamma(gamma)
{
m_renderer.color(ColorWhite);
// If we would like to play around with gamma
// ras.gamma(agg::gamma_power(1.0));
clear();
}
void draw(const ExPolygon &poly) {
template<class P> void draw(const P &poly) {
agg::rasterizer_scanline_aa<> ras;
agg::scanline_p8 scanlines;
ras.gamma(agg::gamma_power(m_gamma));
auto&& path = to_path(poly.contour);
auto&& path = to_path(contour(poly));
if(m_o == Origin::TOP_LEFT) flipy(path);
ras.add_path(path);
for(auto h : poly.holes) {
auto&& holepath = to_path(h);
if(m_o == Origin::TOP_LEFT) flipy(holepath);
ras.add_path(holepath);
}
agg::render_scanlines(ras, scanlines, m_renderer);
}
void draw(const ClipperLib::Polygon &poly) {
agg::rasterizer_scanline_aa<> ras;
agg::scanline_p8 scanlines;
auto&& path = to_path(poly.Contour);
if(m_o == Origin::TOP_LEFT) flipy(path);
ras.add_path(path);
for(auto h : poly.Holes) {
for(auto& h : holes(poly)) {
auto&& holepath = to_path(h);
if(m_o == Origin::TOP_LEFT) flipy(holepath);
ras.add_path(holepath);
@ -128,19 +115,11 @@ private:
return p(1) * SCALING_FACTOR/m_pxdim.h_mm;
}
agg::path_storage to_path(const Polygon& poly)
inline agg::path_storage to_path(const Polygon& poly)
{
agg::path_storage path;
auto it = poly.points.begin();
path.move_to(getPx(*it), getPy(*it));
while(++it != poly.points.end()) path.line_to(getPx(*it), getPy(*it));
path.line_to(getPx(poly.points.front()), getPy(poly.points.front()));
return path;
return to_path(poly.points);
}
double getPx(const ClipperLib::IntPoint& p) {
return p.X * SCALING_FACTOR/m_pxdim.w_mm;
}
@ -149,7 +128,7 @@ private:
return p.Y * SCALING_FACTOR/m_pxdim.h_mm;
}
agg::path_storage to_path(const ClipperLib::Path& poly)
template<class PointVec> agg::path_storage to_path(const PointVec& poly)
{
agg::path_storage path;
auto it = poly.begin();
@ -166,8 +145,8 @@ private:
const Raster::Impl::TPixel Raster::Impl::ColorWhite = Raster::Impl::TPixel(255);
const Raster::Impl::TPixel Raster::Impl::ColorBlack = Raster::Impl::TPixel(0);
Raster::Raster(const Resolution &r, const PixelDim &pd, Origin o):
m_impl(new Impl(r, pd, o)) {}
Raster::Raster(const Resolution &r, const PixelDim &pd, Origin o, double g):
m_impl(new Impl(r, pd, o, g)) {}
Raster::Raster() {}
@ -176,19 +155,20 @@ Raster::~Raster() {}
Raster::Raster(Raster &&m):
m_impl(std::move(m.m_impl)) {}
void Raster::reset(const Raster::Resolution &r, const Raster::PixelDim &pd)
void Raster::reset(const Raster::Resolution &r, const Raster::PixelDim &pd,
double g)
{
// Free up the unnecessary memory and make sure it stays clear after
// an exception
auto o = m_impl? m_impl->origin() : Origin::TOP_LEFT;
reset(r, pd, o);
reset(r, pd, o, g);
}
void Raster::reset(const Raster::Resolution &r, const Raster::PixelDim &pd,
Raster::Origin o)
Raster::Origin o, double gamma)
{
m_impl.reset();
m_impl.reset(new Impl(r, pd, o));
m_impl.reset(new Impl(r, pd, o, gamma));
}
void Raster::reset()

View file

@ -99,8 +99,9 @@ public:
};
/// Constructor taking the resolution and the pixel dimension.
explicit Raster(const Resolution& r, const PixelDim& pd,
Origin o = Origin::BOTTOM_LEFT );
Raster(const Resolution& r, const PixelDim& pd,
Origin o = Origin::BOTTOM_LEFT, double gamma = 1.0);
Raster();
Raster(const Raster& cpy) = delete;
Raster& operator=(const Raster& cpy) = delete;
@ -108,8 +109,8 @@ public:
~Raster();
/// Reallocated everything for the given resolution and pixel dimension.
void reset(const Resolution& r, const PixelDim& pd);
void reset(const Resolution& r, const PixelDim& pd, Origin o);
void reset(const Resolution& r, const PixelDim& pd, double gamma = 1.0);
void reset(const Resolution& r, const PixelDim& pd, Origin o, double gamma);
/**
* Release the allocated resources. Drawing in this state ends in