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3DScene load_object method moved to c++
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a8254e0053
commit
c6e44509e0
11 changed files with 142 additions and 55 deletions
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@ -959,6 +959,9 @@ GLCanvas3D::GLCanvas3D(wxGLCanvas* canvas, wxGLContext* context)
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, m_moving_enabled(false)
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, m_shader_enabled(false)
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, m_multisample_allowed(false)
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, m_color_by("volume")
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, m_select_by("object")
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, m_drag_by("instance")
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{
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if (m_canvas != nullptr)
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m_timer = new wxTimer(m_canvas);
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@ -1351,6 +1354,34 @@ void GLCanvas3D::set_toolpaths_range(double low, double high)
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m_volumes->set_range(low, high);
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}
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std::vector<int> GLCanvas3D::load_object(const ModelObject& model_object, int obj_idx, std::vector<int> instance_idxs)
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{
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if (m_volumes == nullptr)
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return std::vector<int>();
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if (instance_idxs.empty())
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{
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for (unsigned int i = 0; i < model_object.instances.size(); ++i)
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{
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instance_idxs.push_back(i);
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}
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}
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return m_volumes->load_object(&model_object, obj_idx, instance_idxs, m_color_by, m_select_by, m_drag_by, m_use_VBOs && m_initialized);
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}
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std::vector<int> GLCanvas3D::load_object(const Model& model, int obj_idx, std::vector<int> instance_idxs)
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{
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if ((0 <= obj_idx) && (obj_idx < (int)model.objects.size()))
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{
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const ModelObject* model_object = model.objects[obj_idx];
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if (model_object != nullptr)
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return load_object(*model_object, obj_idx, instance_idxs);
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}
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return std::vector<int>();
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}
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void GLCanvas3D::load_print_toolpaths()
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{
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if ((m_print == nullptr) || (m_volumes == nullptr))
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