Use frontend data to update labels

This commit is contained in:
Enrico Turri 2020-02-06 15:19:53 +01:00
parent 3981e25f75
commit c6ca180142
3 changed files with 10 additions and 10 deletions

View file

@ -40,9 +40,6 @@ class GCodePreviewData;
struct ThumbnailData;
#endif // ENABLE_THUMBNAIL_GENERATOR
struct SlicingParameters;
#if ENABLE_SHOW_SCENE_LABELS
struct PrintInstance;
#endif // ENABLE_SHOW_SCENE_LABELS
enum LayerHeightEditActionType : unsigned int;
namespace GUI {
@ -390,7 +387,7 @@ private:
void enable(bool enable) { m_enabled = enable; }
void show(bool show) { m_shown = m_enabled ? show : false; }
bool is_shown() const { return m_shown; }
void render(const std::vector<const PrintInstance*>& sorted_instances) const;
void render(const std::vector<const ModelInstance*>& sorted_instances) const;
};
#endif // ENABLE_SHOW_SCENE_LABELS