1st installment of tech ENABLE_ENVIRONMENT_MAP

This commit is contained in:
enricoturri1966 2020-05-28 15:27:29 +02:00
parent 4b6bcd7028
commit c63e03c367
11 changed files with 93 additions and 6 deletions

View file

@ -1,6 +1,11 @@
#include <GL/glew.h>
#include "3DScene.hpp"
#if ENABLE_ENVIRONMENT_MAP
#include "GUI_App.hpp"
#include "Plater.hpp"
#include "AppConfig.hpp"
#endif // ENABLE_ENVIRONMENT_MAP
#include "libslic3r/ExtrusionEntity.hpp"
#include "libslic3r/ExtrusionEntityCollection.hpp"
@ -663,6 +668,10 @@ void GLVolumeCollection::render(GLVolumeCollection::ERenderType type, bool disab
GLint slope_normal_matrix_id = (current_program_id > 0) ? ::glGetUniformLocation(current_program_id, "slope.volume_world_normal_matrix") : -1;
GLint slope_z_range_id = (current_program_id > 0) ? ::glGetUniformLocation(current_program_id, "slope.z_range") : -1;
#endif // ENABLE_SLOPE_RENDERING
#if ENABLE_ENVIRONMENT_MAP
GLint use_environment_tex_id = (current_program_id > 0) ? ::glGetUniformLocation(current_program_id, "use_environment_tex") : -1;
#endif // ENABLE_ENVIRONMENT_MAP
glcheck();
if (print_box_min_id != -1)
@ -682,6 +691,18 @@ void GLVolumeCollection::render(GLVolumeCollection::ERenderType type, bool disab
glsafe(::glUniform2fv(slope_z_range_id, 1, (const GLfloat*)m_slope.z_range.data()));
#endif // ENABLE_SLOPE_RENDERING
#if ENABLE_ENVIRONMENT_MAP
unsigned int environment_texture_id = GUI::wxGetApp().plater()->get_environment_texture_id();
bool use_environment_texture = current_program_id > 0 && environment_texture_id > 0 && GUI::wxGetApp().app_config->get("use_environment_map") == "1";
if (use_environment_tex_id != -1)
{
glsafe(::glUniform1i(use_environment_tex_id, use_environment_texture ? 1 : 0));
if (use_environment_texture)
glsafe(::glBindTexture(GL_TEXTURE_2D, environment_texture_id));
}
#endif // ENABLE_ENVIRONMENT_MAP
GLVolumeWithIdAndZList to_render = volumes_to_render(this->volumes, type, view_matrix, filter_func);
for (GLVolumeWithIdAndZ& volume : to_render) {
volume.first->set_render_color();
@ -712,6 +733,11 @@ void GLVolumeCollection::render(GLVolumeCollection::ERenderType type, bool disab
#endif // ENABLE_SLOPE_RENDERING
}
#if ENABLE_ENVIRONMENT_MAP
if (use_environment_tex_id != -1 && use_environment_texture)
glsafe(::glBindTexture(GL_TEXTURE_2D, 0));
#endif // ENABLE_ENVIRONMENT_MAP
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));