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1st installment of tech ENABLE_ENVIRONMENT_MAP
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// Enable rendering of objects colored by facets' slope
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#define ENABLE_SLOPE_RENDERING (1 && ENABLE_2_3_0_ALPHA1)
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// Enable rendering of objects using environment map
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#define ENABLE_ENVIRONMENT_MAP (1 && ENABLE_2_3_0_ALPHA1)
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#endif // _prusaslicer_technologies_h_
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