Hover on gizmo grabbers rendering

This commit is contained in:
Enrico Turri 2018-06-14 15:32:26 +02:00
parent 4d405977dd
commit c624d6bb0a
4 changed files with 121 additions and 14 deletions

View file

@ -1202,6 +1202,18 @@ void GLCanvas3D::Gizmos::reset_all_states()
m_current = Undefined;
}
void GLCanvas3D::Gizmos::set_hover_id(int id)
{
if (!m_enabled)
return;
for (GizmosMap::const_iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
{
if ((it->second != nullptr) && (it->second->get_state() == GLGizmoBase::On))
it->second->set_hover_id(id);
}
}
bool GLCanvas3D::Gizmos::overlay_contains_mouse(const GLCanvas3D& canvas, const Pointf& mouse_pos) const
{
if (!m_enabled)
@ -1245,6 +1257,20 @@ void GLCanvas3D::Gizmos::render(const GLCanvas3D& canvas, const BoundingBoxf3& b
::glPopMatrix();
}
void GLCanvas3D::Gizmos::render_current_gizmo_for_picking_pass(const BoundingBoxf3& box) const
{
if (!m_enabled)
return;
::glDisable(GL_DEPTH_TEST);
GizmosMap::const_iterator it = m_gizmos.find(m_current);
if (it == m_gizmos.end())
return;
it->second->render_for_picking(box);
}
void GLCanvas3D::Gizmos::_reset()
{
for (GizmosMap::value_type& gizmo : m_gizmos)
@ -3098,11 +3124,8 @@ void GLCanvas3D::_picking_pass() const
::glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
::glPushAttrib(GL_ENABLE_BIT);
_render_volumes(true);
::glPopAttrib();
m_gizmos.render_current_gizmo_for_picking_pass(_selected_volumes_bounding_box());
if (m_multisample_allowed)
::glEnable(GL_MULTISAMPLE);
@ -3110,7 +3133,7 @@ void GLCanvas3D::_picking_pass() const
const Size& cnv_size = get_canvas_size();
GLubyte color[4];
::glReadPixels(pos.x, cnv_size.get_height() - pos.y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void*)color);
::glReadPixels(pos.x, cnv_size.get_height() - pos.y - 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void*)color);
int volume_id = color[0] + color[1] * 256 + color[2] * 256 * 256;
m_hover_volume_id = -1;
@ -3133,7 +3156,10 @@ void GLCanvas3D::_picking_pass() const
vol->hover = true;
}
}
m_gizmos.set_hover_id(-1);
}
else
m_gizmos.set_hover_id(254 - (int)color[2]);
// updates gizmos overlay
if (_get_first_selected_object_id() != -1)
@ -3335,7 +3361,7 @@ void GLCanvas3D::_render_layer_editing_overlay() const
void GLCanvas3D::_render_volumes(bool fake_colors) const
{
static const float INV_255 = 1.0f / 255.0f;
static const GLfloat INV_255 = 1.0f / 255.0f;
if (fake_colors)
::glDisable(GL_LIGHTING);
@ -3360,7 +3386,7 @@ void GLCanvas3D::_render_volumes(bool fake_colors) const
unsigned int r = (volume_id & 0x000000FF) >> 0;
unsigned int g = (volume_id & 0x0000FF00) >> 8;
unsigned int b = (volume_id & 0x00FF0000) >> 16;
::glColor4f((float)r * INV_255, (float)g * INV_255, (float)b * INV_255, 1.0f);
::glColor3f((GLfloat)r * INV_255, (GLfloat)g * INV_255, (GLfloat)b * INV_255);
}
else
{