Tech ENABLE_SEQUENTIAL_LIMITS set as default

This commit is contained in:
enricoturri1966 2021-07-20 12:05:15 +02:00
parent e6c361ec5e
commit c61785f775
18 changed files with 6 additions and 668 deletions

View file

@ -208,11 +208,7 @@ void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box
if (! picking) {
shader->start_using();
shader->set_uniform("emission_factor", 0.1);
#if ENABLE_SEQUENTIAL_LIMITS
const_cast<GLModel*>(&m_vbo_cone)->set_color(-1, color);
#else
shader->set_uniform("uniform_color", color);
#endif // ENABLE_SEQUENTIAL_LIMITS
} else
glsafe(::glColor4fv(color.data()));