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	Cleanup lines resulting from plane intersection before detecting polygons. This allows for more tolerance with dirty models. Performance impact depends on how many layers are detected as dirty. #16 #28
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							|  | @ -39,6 +39,7 @@ slic3r.pl | |||
| t/arcs.t | ||||
| t/clean_polylines.t | ||||
| t/clipper.t | ||||
| t/collinear.t | ||||
| t/geometry.t | ||||
| t/polyclip.t | ||||
| t/stl.t | ||||
|  |  | |||
|  | @ -31,13 +31,9 @@ has 'retract_speed' => ( | |||
|     default => sub { $Slic3r::retract_speed * 60 },  # mm/min | ||||
| ); | ||||
| 
 | ||||
| use Slic3r::Geometry qw(points_coincide); | ||||
| use Slic3r::Geometry qw(points_coincide PI X Y); | ||||
| use XXX; | ||||
| 
 | ||||
| use constant PI => 4 * atan2(1, 1); | ||||
| use constant X => 0; | ||||
| use constant Y => 1; | ||||
| 
 | ||||
| sub move_z { | ||||
|     my $self = shift; | ||||
|     my ($z) = @_; | ||||
|  |  | |||
|  | @ -7,10 +7,7 @@ extends 'Slic3r::Polyline'; | |||
| # expressed in layers | ||||
| has 'depth_layers' => (is => 'ro', default => sub {1}); | ||||
| 
 | ||||
| use constant X => 0; | ||||
| use constant Y => 1; | ||||
| 
 | ||||
| use Slic3r::Geometry qw(PI epsilon deg2rad rotate_points); | ||||
| use Slic3r::Geometry qw(PI X Y epsilon deg2rad rotate_points); | ||||
| use XXX; | ||||
| 
 | ||||
| sub clip_end { | ||||
|  |  | |||
|  | @ -5,7 +5,7 @@ use warnings; | |||
| require Exporter; | ||||
| our @ISA = qw(Exporter); | ||||
| our @EXPORT_OK = qw( | ||||
|     PI epsilon slope line_atan lines_parallel three_points_aligned | ||||
|     PI X Y Z A B epsilon slope line_atan lines_parallel three_points_aligned | ||||
|     line_point_belongs_to_segment points_coincide distance_between_points  | ||||
|     line_length midpoint point_in_polygon point_in_segment segment_in_segment | ||||
|     point_is_on_left_of_segment polyline_lines polygon_lines nearest_point | ||||
|  | @ -17,7 +17,7 @@ our @EXPORT_OK = qw( | |||
|     clip_segment_complex_polygon longest_segment angle3points | ||||
|     polyline_remove_parallel_continuous_edges polyline_remove_acute_vertices | ||||
|     polygon_remove_acute_vertices polygon_remove_parallel_continuous_edges | ||||
|     shortest_path | ||||
|     shortest_path collinear | ||||
| ); | ||||
| 
 | ||||
| use Slic3r::Geometry::DouglasPeucker qw(Douglas_Peucker); | ||||
|  | @ -28,6 +28,7 @@ use constant A => 0; | |||
| use constant B => 1; | ||||
| use constant X => 0; | ||||
| use constant Y => 1; | ||||
| use constant Z => 2; | ||||
| our $parallel_degrees_limit = abs(deg2rad(3)); | ||||
| 
 | ||||
| our $epsilon = 1E-4; | ||||
|  | @ -416,6 +417,22 @@ sub line_intersection { | |||
|         : undef; | ||||
| } | ||||
| 
 | ||||
| sub collinear { | ||||
|     my ($line1, $line2, $require_overlapping) = @_; | ||||
|     my $intersection = _line_intersection(map @$_, @$line1, @$line2); | ||||
|     return 0 unless !ref($intersection)  | ||||
|         && ($intersection eq 'parallel collinear' | ||||
|             || ($intersection eq 'parallel vertical' && abs($line1->[A][X] - $line2->[A][X]) < epsilon)); | ||||
|      | ||||
|     if ($require_overlapping) { | ||||
|         my @box_a = bounding_box([ $line1->[0], $line1->[1] ]); | ||||
|         my @box_b = bounding_box([ $line2->[0], $line2->[1] ]); | ||||
|         return 0 unless bounding_box_intersect( 2, @box_a, @box_b ); | ||||
|     } | ||||
|      | ||||
|     return 1; | ||||
| } | ||||
| 
 | ||||
| sub _line_intersection { | ||||
|   my ( $x0, $y0, $x1, $y1, $x2, $y2, $x3, $y3 ); | ||||
| 
 | ||||
|  |  | |||
|  | @ -3,14 +3,10 @@ use Moo; | |||
| 
 | ||||
| use Math::Clipper ':all'; | ||||
| use Slic3r::Geometry qw(polygon_lines points_coincide angle3points polyline_lines nearest_point | ||||
|     line_length); | ||||
| use Slic3r::Geometry::Clipper qw(safety_offset union_ex PFT_EVENODD); | ||||
|     line_length collinear X Y A B PI); | ||||
| use Slic3r::Geometry::Clipper qw(safety_offset union_ex); | ||||
| use XXX; | ||||
| 
 | ||||
| use constant PI => 4 * atan2(1, 1); | ||||
| use constant A => 0; | ||||
| use constant B => 1; | ||||
| 
 | ||||
| # a sequential number of layer, starting at 0 | ||||
| has 'id' => ( | ||||
|     is          => 'ro', | ||||
|  | @ -116,32 +112,58 @@ sub add_line { | |||
|     return $line; | ||||
| } | ||||
| 
 | ||||
| sub remove_line { | ||||
| # merge overlapping lines | ||||
| sub cleanup_lines { | ||||
|     my $self = shift; | ||||
|     my ($line) = @_; | ||||
|     @{ $self->lines } = grep $_ ne $line, @{ $self->lines }; | ||||
| } | ||||
|      | ||||
| sub remove_surface { | ||||
|     my $self = shift; | ||||
|     my ($surface) = @_; | ||||
|     @{ $self->surfaces } = grep $_ ne $surface, @{ $self->surfaces }; | ||||
|     my $lines = $self->lines; | ||||
|     my $line_count = @$lines; | ||||
|      | ||||
|     for (my $i = 0; $i <= $#$lines-1; $i++) { | ||||
|         for (my $j = $i+1; $j <= $#$lines; $j++) { | ||||
|             # lines are collinear and overlapping? | ||||
|             next unless collinear($lines->[$i], $lines->[$j], 1); | ||||
|              | ||||
|             # lines have same orientation? | ||||
|             next unless ($lines->[$i][A][X] <=> $lines->[$i][B][X]) == ($lines->[$j][A][X] <=> $lines->[$j][B][X]) | ||||
|                 && ($lines->[$i][A][Y] <=> $lines->[$i][B][Y]) == ($lines->[$j][A][Y] <=> $lines->[$j][B][Y]); | ||||
|              | ||||
|             # resulting line | ||||
|             my @x = sort { $a <=> $b } ($lines->[$i][A][X], $lines->[$i][B][X], $lines->[$j][A][X], $lines->[$j][B][X]); | ||||
|             my @y = sort { $a <=> $b } ($lines->[$i][A][Y], $lines->[$i][B][Y], $lines->[$j][A][Y], $lines->[$j][B][Y]); | ||||
|             my $new_line = Slic3r::Line->new([$x[0], $y[0]], [$x[-1], $y[-1]]); | ||||
|             for (X, Y) { | ||||
|                 ($new_line->[A][$_], $new_line->[B][$_]) = ($new_line->[B][$_], $new_line->[A][$_]) | ||||
|                     if $lines->[$i][A][$_] > $lines->[$i][B][$_]; | ||||
|             } | ||||
|              | ||||
|             # save new line and remove found one | ||||
|             $lines->[$i] = $new_line; | ||||
|             splice @$lines, $j, 1; | ||||
|             $j--; | ||||
|         } | ||||
|     } | ||||
|      | ||||
|     Slic3r::debugf "  merging %d lines resulted in %d lines\n", $line_count, scalar(@$lines); | ||||
| } | ||||
| 
 | ||||
| # build polylines from lines | ||||
| sub make_surfaces { | ||||
|     my $self = shift; | ||||
|      | ||||
|     my @lines = (); | ||||
|     push @lines, @{$self->lines}; | ||||
|     #@lines = grep line_length($_) > xx, @lines; | ||||
|     if (0) { | ||||
|         require "Slic3r/SVG.pm"; | ||||
|         Slic3r::SVG::output(undef, "lines.svg", | ||||
|             lines       => [ grep !$_->isa('Slic3r::Line::FacetEdge'), @{$self->lines} ], | ||||
|             red_lines   => [ grep  $_->isa('Slic3r::Line::FacetEdge'), @{$self->lines} ], | ||||
|         ); | ||||
|     } | ||||
|      | ||||
|     #use Slic3r::SVG; | ||||
|     #Slic3r::SVG::output(undef, "lines.svg", | ||||
|     #    lines       => [ map $_->p, grep !$_->isa('Slic3r::Line::FacetEdge'), @{$self->lines} ], | ||||
|     #    red_lines   => [ map $_->p, grep  $_->isa('Slic3r::Line::FacetEdge'), @{$self->lines} ], | ||||
|     #); | ||||
|     my (@polygons, %visited_lines, @discarded_lines, @discarded_polylines) = (); | ||||
|      | ||||
|     my $detect = sub { | ||||
|         my @lines = @{$self->lines}; | ||||
|         (@polygons, %visited_lines, @discarded_lines, @discarded_polylines) = (); | ||||
|         my $get_point_id = sub { sprintf "%.0f,%.0f", @{$_[0]} }; | ||||
|          | ||||
|         my (%pointmap, @pointmap_keys) = (); | ||||
|  | @ -155,7 +177,6 @@ sub make_surfaces { | |||
|         } | ||||
|          | ||||
|         my $n = 0; | ||||
|     my (@polygons, %visited_lines, @discarded_lines, @discarded_polylines) = (); | ||||
|         while (my $first_line = shift @lines) { | ||||
|             next if $visited_lines{ $first_line->id }; | ||||
|             my @points = @$first_line; | ||||
|  | @ -218,9 +239,8 @@ sub make_surfaces { | |||
|              | ||||
|             if (@points < 4 || !points_coincide($points[0], $points[-1])) { | ||||
|                 # discarding polyline | ||||
|             if (@points == 2) { | ||||
|                 push @discarded_lines, [@points]; | ||||
|             } else { | ||||
|                 push @discarded_lines, @seen_lines; | ||||
|                 if (@points > 2) { | ||||
|                     push @discarded_polylines, [@points]; | ||||
|                 } | ||||
|                 next; | ||||
|  | @ -232,6 +252,9 @@ sub make_surfaces { | |||
|             push @polygons, Slic3r::Polygon->new(@points); | ||||
|             $polygons[-1]->cleanup; | ||||
|         } | ||||
|     }; | ||||
|      | ||||
|     $detect->(); | ||||
|      | ||||
|     # Now, if we got a clean and manifold model then @polygons would contain everything | ||||
|     # we need to draw our layer. In real life, sadly, things are different and it is likely | ||||
|  | @ -243,10 +266,11 @@ sub make_surfaces { | |||
|     # other line. | ||||
|      | ||||
|     # So, let's first check what lines were not detected as part of polygons. | ||||
|     if (@discarded_lines || @discarded_polylines) { | ||||
|         print "  Warning: errors while parsing this layer (dirty or non-manifold model)\n"; | ||||
|     if (@discarded_lines) { | ||||
|         Slic3r::debugf "  %d lines out of %d were discarded and %d polylines were not closed\n", | ||||
|             scalar(@discarded_lines), scalar(@{$self->lines}), scalar(@discarded_polylines); | ||||
|         print "  Warning: errors while parsing this layer (dirty or non-manifold model).\n"; | ||||
|         print "  Retrying with slower algorithm.\n"; | ||||
|          | ||||
|         if (0) { | ||||
|             require "Slic3r/SVG.pm"; | ||||
|  | @ -261,10 +285,17 @@ sub make_surfaces { | |||
|             ); | ||||
|             exit; | ||||
|         } | ||||
|          | ||||
|         $self->cleanup_lines; | ||||
|         $detect->(); | ||||
|          | ||||
|         if (@discarded_lines) { | ||||
|             print "  Warning: even slow detection algorithm throwed errors. Review the output before printing.\n"; | ||||
|         } | ||||
|     } | ||||
|      | ||||
|     { | ||||
|         my $expolygons = union_ex([ @polygons ], PFT_EVENODD); | ||||
|         my $expolygons = union_ex([ @polygons ]); | ||||
|         Slic3r::debugf "  %d surface(s) having %d holes detected from %d polylines\n", | ||||
|             scalar(@$expolygons), scalar(map $_->holes, @$expolygons), scalar(@polygons); | ||||
|          | ||||
|  |  | |||
|  | @ -2,10 +2,7 @@ package Slic3r::Line; | |||
| use strict; | ||||
| use warnings; | ||||
| 
 | ||||
| use constant A => 0; | ||||
| use constant B => 1; | ||||
| use constant X => 0; | ||||
| use constant Y => 1; | ||||
| use Slic3r::Geometry qw(A B X Y); | ||||
| 
 | ||||
| sub new { | ||||
|     my $class = shift; | ||||
|  | @ -100,4 +97,9 @@ sub midpoint { | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| sub reverse { | ||||
|     my $self = shift; | ||||
|     @$self = reverse @$self; | ||||
| } | ||||
| 
 | ||||
| 1; | ||||
|  |  | |||
|  | @ -3,12 +3,9 @@ use Moo; | |||
| 
 | ||||
| use Math::Clipper ':all'; | ||||
| use Math::ConvexHull 1.0.4 qw(convex_hull); | ||||
| use Slic3r::Geometry qw(shortest_path); | ||||
| use Slic3r::Geometry qw(X Y shortest_path); | ||||
| use XXX; | ||||
| 
 | ||||
| use constant X => 0; | ||||
| use constant Y => 1; | ||||
| 
 | ||||
| sub make_perimeter { | ||||
|     my $self = shift; | ||||
|     my ($layer) = @_; | ||||
|  |  | |||
|  | @ -2,12 +2,10 @@ package Slic3r::Print; | |||
| use Moo; | ||||
| 
 | ||||
| use Math::Clipper ':all'; | ||||
| use Slic3r::Geometry qw(X Y); | ||||
| use Slic3r::Geometry::Clipper qw(explode_expolygons safety_offset diff_ex intersection_ex); | ||||
| use XXX; | ||||
| 
 | ||||
| use constant X => 0; | ||||
| use constant Y => 1; | ||||
| 
 | ||||
| has 'x_length' => ( | ||||
|     is          => 'ro', | ||||
|     required    => 1, | ||||
|  |  | |||
|  | @ -2,12 +2,9 @@ package Slic3r::STL; | |||
| use Moo; | ||||
| 
 | ||||
| use Math::Clipper qw(integerize_coordinate_sets is_counter_clockwise); | ||||
| use Slic3r::Geometry qw(three_points_aligned longest_segment); | ||||
| use Slic3r::Geometry qw(X Y Z three_points_aligned longest_segment); | ||||
| use XXX; | ||||
| 
 | ||||
| use constant X => 0; | ||||
| use constant Y => 1; | ||||
| use constant Z => 2; | ||||
| use constant MIN => 0; | ||||
| use constant MAX => 1; | ||||
| 
 | ||||
|  |  | |||
							
								
								
									
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								t/collinear.t
									
										
									
									
									
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										91
									
								
								t/collinear.t
									
										
									
									
									
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							|  | @ -0,0 +1,91 @@ | |||
| use Test::More; | ||||
| use strict; | ||||
| use warnings; | ||||
| 
 | ||||
| plan tests => 11; | ||||
| 
 | ||||
| BEGIN { | ||||
|     use FindBin; | ||||
|     use lib "$FindBin::Bin/../lib"; | ||||
| } | ||||
| 
 | ||||
| use Slic3r; | ||||
| use Slic3r::Geometry qw(collinear); | ||||
| 
 | ||||
| #========================================================== | ||||
| 
 | ||||
| { | ||||
|     my @lines = ( | ||||
|         [ [0,4], [4,2] ], | ||||
|         [ [2,3], [8,0] ], | ||||
|         [ [6,1], [8,0] ], | ||||
|     ); | ||||
|     is collinear($lines[0], $lines[1]), 1, 'collinear'; | ||||
|     is collinear($lines[1], $lines[2]), 1, 'collinear'; | ||||
|     is collinear($lines[0], $lines[2]), 1, 'collinear'; | ||||
| } | ||||
| 
 | ||||
| #========================================================== | ||||
| 
 | ||||
| { | ||||
|     # horizontal | ||||
|     my @lines = ( | ||||
|         [ [0,1], [5,1] ], | ||||
|         [ [2,1], [8,1] ], | ||||
|     ); | ||||
|     is collinear($lines[0], $lines[1]), 1, 'collinear'; | ||||
| } | ||||
| 
 | ||||
| #========================================================== | ||||
| 
 | ||||
| { | ||||
|     # vertical | ||||
|     my @lines = ( | ||||
|         [ [1,0], [1,5] ], | ||||
|         [ [1,2], [1,8] ], | ||||
|     ); | ||||
|     is collinear($lines[0], $lines[1]), 1, 'collinear'; | ||||
| } | ||||
| 
 | ||||
| #========================================================== | ||||
| 
 | ||||
| { | ||||
|     # non overlapping | ||||
|     my @lines = ( | ||||
|         [ [0,1], [5,1] ], | ||||
|         [ [7,1], [10,1] ], | ||||
|     ); | ||||
|     is collinear($lines[0], $lines[1], 1), 0, 'non overlapping'; | ||||
|     is collinear($lines[0], $lines[1], 0), 1, 'overlapping'; | ||||
| } | ||||
| 
 | ||||
| #========================================================== | ||||
| 
 | ||||
| { | ||||
|     # with one common point | ||||
|     my @lines = ( | ||||
|         [ [0,4], [4,2] ], | ||||
|         [ [4,2], [8,0] ], | ||||
|     ); | ||||
|     is collinear($lines[0], $lines[1], 1), 1, 'one common point'; | ||||
|     is collinear($lines[0], $lines[1], 0), 1, 'one common point'; | ||||
| } | ||||
| 
 | ||||
| #========================================================== | ||||
| 
 | ||||
| { | ||||
|     # not collinear | ||||
|     my @lines = ( | ||||
|         [ [290000000,690525600], [285163380,684761540] ], | ||||
|         [ [285163380,684761540], [193267599,575244400] ], | ||||
|     ); | ||||
|     is collinear($lines[0], $lines[1], 0), 0, 'not collinear'; | ||||
|     is collinear($lines[0], $lines[1], 1), 0, 'not collinear'; | ||||
|      | ||||
|     use Slic3r::SVG; | ||||
|     Slic3r::SVG::output(undef, "collinear.svg", | ||||
|         lines => \@lines, | ||||
|     ); | ||||
| } | ||||
| 
 | ||||
| #========================================================== | ||||
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	 Alessandro Ranellucci
						Alessandro Ranellucci