Cleanup lines resulting from plane intersection before detecting polygons. This allows for more tolerance with dirty models. Performance impact depends on how many layers are detected as dirty. #16 #28

This commit is contained in:
Alessandro Ranellucci 2011-11-11 22:01:27 +01:00
parent fec816b065
commit c5d5e4d244
10 changed files with 259 additions and 132 deletions

View file

@ -2,12 +2,10 @@ package Slic3r::Print;
use Moo;
use Math::Clipper ':all';
use Slic3r::Geometry qw(X Y);
use Slic3r::Geometry::Clipper qw(explode_expolygons safety_offset diff_ex intersection_ex);
use XXX;
use constant X => 0;
use constant Y => 1;
has 'x_length' => (
is => 'ro',
required => 1,