Fixed third batch of locale-dependent calls

This commit is contained in:
Lukas Matena 2021-05-10 08:13:23 +02:00
parent fef385cd6b
commit c5c6f51ae0
11 changed files with 34 additions and 26 deletions

View file

@ -3800,7 +3800,7 @@ bool GLCanvas3D::_render_arrange_menu(float pos_x)
if (imgui->slider_float(_L("Spacing"), &settings.distance, dist_min, 100.0f, "%5.2f") || dist_min > settings.distance) {
settings.distance = std::max(dist_min, settings.distance);
settings_out.distance = settings.distance;
appcfg->set("arrange", dist_key.c_str(), std::to_string(settings_out.distance));
appcfg->set("arrange", dist_key.c_str(), float_to_string_decimal_point(settings_out.distance));
settings_changed = true;
}
@ -3815,7 +3815,7 @@ bool GLCanvas3D::_render_arrange_menu(float pos_x)
if (imgui->button(_L("Reset"))) {
settings_out = ArrangeSettings{};
settings_out.distance = std::max(dist_min, settings_out.distance);
appcfg->set("arrange", dist_key.c_str(), std::to_string(settings_out.distance));
appcfg->set("arrange", dist_key.c_str(), float_to_string_decimal_point(settings_out.distance));
appcfg->set("arrange", rot_key.c_str(), settings_out.enable_rotation? "1" : "0");
settings_changed = true;
}