Tech ENABLE_ALLOW_NEGATIVE_Z->Fixed object popping up after editing layer range fields

This commit is contained in:
enricoturri1966 2021-04-28 11:07:15 +02:00
parent a83cd647da
commit c58572deaa
6 changed files with 59 additions and 68 deletions

View file

@ -308,7 +308,11 @@ public:
void center_around_origin(bool include_modifiers = true);
#if ENABLE_ALLOW_NEGATIVE_Z
void ensure_on_bed(bool allow_negative_z = false);
#else
void ensure_on_bed();
#endif // ENABLE_ALLOW_NEGATIVE_Z
void translate_instances(const Vec3d& vector);
void translate_instance(size_t instance_idx, const Vec3d& vector);
void translate(const Vec3d &vector) { this->translate(vector(0), vector(1), vector(2)); }