imgui: More refactoring, cut gizmo window positioning

This commit is contained in:
Vojtech Kral 2019-04-01 15:36:48 +02:00
parent 145b8fd0df
commit c542413962
4 changed files with 24 additions and 30 deletions

View file

@ -4405,12 +4405,12 @@ void GLCanvas3D::_resize(unsigned int w, unsigned int h)
auto *imgui = wxGetApp().imgui();
imgui->set_display_size((float)w, (float)h);
imgui->set_font_size(m_canvas->GetFont().GetPixelSize().y);
#if ENABLE_RETINA_GL
imgui->set_style_scaling(m_retina_helper->get_scale_factor());
const float scaling = m_retina_helper->get_scale_factor();
#else
imgui->set_style_scaling(m_canvas->GetContentScaleFactor());
const float scaling = m_canvas->GetContentScaleFactor();
#endif
imgui->set_scaling(m_canvas->GetFont().GetPixelSize().y, scaling);
// ensures that this canvas is current
_set_current();