Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_copy_and_paste

This commit is contained in:
Enrico Turri 2019-04-16 10:11:40 +02:00
commit c4978817f3
10 changed files with 121 additions and 24 deletions

View file

@ -3681,7 +3681,7 @@ void GLCanvas3D::_render_objects() const
m_volumes.set_clipping_plane(m_camera_clipping_plane.get_data());
m_shader.start_using();
if (m_picking_enabled && m_layers_editing.is_enabled() && (m_layers_editing.last_object_id != -1) && (m_layers_editing.object_max_z() > 0.0f)) {
if (m_picking_enabled && !m_gizmos.is_dragging() && m_layers_editing.is_enabled() && (m_layers_editing.last_object_id != -1) && (m_layers_editing.object_max_z() > 0.0f)) {
int object_id = m_layers_editing.last_object_id;
m_volumes.render_VBOs(GLVolumeCollection::Opaque, false, m_camera.get_view_matrix(), [object_id](const GLVolume &volume) {
// Which volume to paint without the layer height profile shader?