New semantics for ExtrusionLoop objects. Early processing of perimeter overhangs for paralellizing such work and making G-code export lighter. Lots of refactoring. This should fix a number of minor bugs, including reversals of perimeter overhangs.

This commit is contained in:
Alessandro Ranellucci 2014-05-08 11:07:37 +02:00
parent d2d885fc53
commit c37ef2f18b
27 changed files with 618 additions and 423 deletions

View file

@ -4,20 +4,20 @@ use strict;
use warnings;
use Slic3r::XS;
use Test::More tests => 11;
use Test::More tests => 17;
my $square = [ # ccw
my $square = Slic3r::Polygon->new( # ccw
[200, 100],
[200, 200],
[100, 200],
[100, 100],
];
my $hole_in_square = [ # cw
);
my $hole_in_square = Slic3r::Polygon->new( # cw
[160, 140],
[140, 140],
[140, 160],
[160, 160],
];
);
my $expolygon = Slic3r::ExPolygon->new($square, $hole_in_square);
{
@ -106,4 +106,53 @@ my $expolygon = Slic3r::ExPolygon->new($square, $hole_in_square);
}
}
if (0) { # Clipper does not preserve polyline orientation
my $polyline = Slic3r::Polyline->new([50,150], [300,150]);
my $result = Slic3r::Geometry::Clipper::intersection_pl([$polyline], [$square]);
is scalar(@$result), 1, 'intersection_pl - correct number of result lines';
is_deeply $result->[0]->pp, [[100,150], [200,150]], 'clipped line orientation is preserved';
}
if (0) { # Clipper does not preserve polyline orientation
my $polyline = Slic3r::Polyline->new([300,150], [50,150]);
my $result = Slic3r::Geometry::Clipper::intersection_pl([$polyline], [$square]);
is scalar(@$result), 1, 'intersection_pl - correct number of result lines';
is_deeply $result->[0]->pp, [[200,150], [100,150]], 'clipped line orientation is preserved';
}
if (0) { # Clipper does not preserve polyline orientation
my $result = Slic3r::Geometry::Clipper::intersection_ppl([$hole_in_square], [$square]);
is_deeply $result->[0]->pp, $hole_in_square->split_at_first_point->pp,
'intersection_ppl - clipping cw polygon as polyline preserves winding order';
}
{
my $square2 = $square->clone;
$square2->translate(50,50);
{
my $result = Slic3r::Geometry::Clipper::intersection_ppl([$square2], [$square]);
is scalar(@$result), 1, 'intersection_ppl - result contains a single line';
is scalar(@{$result->[0]}), 3, 'intersection_ppl - result contains expected number of points';
# Clipper does not preserve polyline orientation so we only check the middle point
###ok $result->[0][0]->coincides_with(Slic3r::Point->new(150,200)), 'intersection_ppl - expected point order';
ok $result->[0][1]->coincides_with(Slic3r::Point->new(150,150)), 'intersection_ppl - expected point order';
###ok $result->[0][2]->coincides_with(Slic3r::Point->new(200,150)), 'intersection_ppl - expected point order';
}
}
{
my $square2 = $square->clone;
$square2->reverse;
$square2->translate(50,50);
{
my $result = Slic3r::Geometry::Clipper::intersection_ppl([$square2], [$square]);
is scalar(@$result), 1, 'intersection_ppl - result contains a single line';
is scalar(@{$result->[0]}), 3, 'intersection_ppl - result contains expected number of points';
# Clipper does not preserve polyline orientation so we only check the middle point
###ok $result->[0][0]->coincides_with(Slic3r::Point->new(200,150)), 'intersection_ppl - expected point order';
ok $result->[0][1]->coincides_with(Slic3r::Point->new(150,150)), 'intersection_ppl - expected point order';
###ok $result->[0][2]->coincides_with(Slic3r::Point->new(150,200)), 'intersection_ppl - expected point order';
}
}
__END__