mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-25 07:34:03 -06:00
New semantics for ExtrusionLoop objects. Early processing of perimeter overhangs for paralellizing such work and making G-code export lighter. Lots of refactoring. This should fix a number of minor bugs, including reversals of perimeter overhangs.
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27 changed files with 618 additions and 423 deletions
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@ -10,31 +10,6 @@
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namespace Slic3r {
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bool
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ExtrusionEntity::is_perimeter() const
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{
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return this->role == erPerimeter
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|| this->role == erExternalPerimeter
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|| this->role == erOverhangPerimeter
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|| this->role == erContourInternalPerimeter;
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}
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bool
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ExtrusionEntity::is_fill() const
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{
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return this->role == erFill
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|| this->role == erSolidFill
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|| this->role == erTopSolidFill;
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}
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bool
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ExtrusionEntity::is_bridge() const
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{
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return this->role == erBrige
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|| this->role == erInternalBridge
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|| this->role == erOverhangPerimeter;
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}
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ExtrusionPath*
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ExtrusionPath::clone() const
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{
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@ -64,7 +39,7 @@ ExtrusionPath::intersect_expolygons(const ExPolygonCollection &collection, Extru
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{
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// perform clipping
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Polylines clipped;
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intersection(this->polyline, collection, clipped);
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intersection<Polylines,Polylines>(this->polyline, collection, clipped);
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return this->_inflate_collection(clipped, retval);
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}
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@ -73,7 +48,7 @@ ExtrusionPath::subtract_expolygons(const ExPolygonCollection &collection, Extrus
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{
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// perform clipping
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Polylines clipped;
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diff(this->polyline, collection, clipped);
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diff<Polylines,Polylines>(this->polyline, collection, clipped);
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return this->_inflate_collection(clipped, retval);
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}
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@ -95,6 +70,31 @@ ExtrusionPath::length() const
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return this->polyline.length();
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}
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bool
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ExtrusionPath::is_perimeter() const
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{
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return this->role == erPerimeter
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|| this->role == erExternalPerimeter
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|| this->role == erOverhangPerimeter
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|| this->role == erContourInternalPerimeter;
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}
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bool
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ExtrusionPath::is_fill() const
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{
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return this->role == erFill
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|| this->role == erSolidFill
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|| this->role == erTopSolidFill;
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}
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bool
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ExtrusionPath::is_bridge() const
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{
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return this->role == erBridge
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|| this->role == erInternalBridge
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|| this->role == erOverhangPerimeter;
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}
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void
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ExtrusionPath::_inflate_collection(const Polylines &polylines, ExtrusionEntityCollection* collection) const
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{
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@ -106,8 +106,22 @@ ExtrusionPath::_inflate_collection(const Polylines &polylines, ExtrusionEntityCo
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}
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#ifdef SLIC3RXS
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SV*
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ExtrusionPath::to_SV_ref() {
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SV* sv = newSV(0);
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sv_setref_pv( sv, perl_class_name_ref(this), this );
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return sv;
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}
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SV*
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ExtrusionPath::to_SV_clone_ref() const {
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SV* sv = newSV(0);
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sv_setref_pv( sv, perl_class_name(this), new ExtrusionPath(*this) );
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return sv;
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}
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REGISTER_CLASS(ExtrusionPath, "ExtrusionPath");
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#endif
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std::string
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ExtrusionPath::gcode(Extruder* extruder, double e, double F,
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@ -155,12 +169,12 @@ ExtrusionPath::gcode(Extruder* extruder, double e, double F,
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return stream.str();
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}
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#endif
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ExtrusionLoop::ExtrusionLoop(const Polygon &polygon, ExtrusionRole role)
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ExtrusionLoop::operator Polygon() const
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{
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this->role = role;
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this->set_polygon(polygon);
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Polygon polygon;
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this->polygon(&polygon);
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return polygon;
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}
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ExtrusionLoop*
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@ -169,32 +183,19 @@ ExtrusionLoop::clone() const
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return new ExtrusionLoop (*this);
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}
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void
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ExtrusionLoop::split_at_index(int index, ExtrusionPath* path) const
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bool
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ExtrusionLoop::make_clockwise()
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{
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Polygon polygon;
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this->polygon(&polygon);
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polygon.split_at_index(index, &path->polyline);
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path->role = this->role;
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path->mm3_per_mm = this->mm3_per_mm;
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path->width = this->width;
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path->height = this->height;
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}
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void
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ExtrusionLoop::split_at_first_point(ExtrusionPath* path) const
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{
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return this->split_at_index(0, path);
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Polygon polygon = *this;
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bool was_ccw = polygon.is_counter_clockwise();
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if (was_ccw) this->reverse();
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return was_ccw;
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}
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bool
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ExtrusionLoop::make_counter_clockwise()
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{
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Polygon polygon;
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this->polygon(&polygon);
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Polygon polygon = *this;
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bool was_cw = polygon.is_clockwise();
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if (was_cw) this->reverse();
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return was_cw;
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@ -203,41 +204,116 @@ ExtrusionLoop::make_counter_clockwise()
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void
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ExtrusionLoop::reverse()
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{
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for (Polylines::iterator polyline = this->polylines.begin(); polyline != this->polylines.end(); ++polyline)
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polyline->reverse();
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std::reverse(this->polylines.begin(), this->polylines.end());
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for (ExtrusionPaths::iterator path = this->paths.begin(); path != this->paths.end(); ++path)
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path->reverse();
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std::reverse(this->paths.begin(), this->paths.end());
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}
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Point
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ExtrusionLoop::first_point() const
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{
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return this->polylines.front().points.front();
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return this->paths.front().polyline.points.front();
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}
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Point
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ExtrusionLoop::last_point() const
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{
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return this->polylines.back().points.back(); // which coincides with first_point(), by the way
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}
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void
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ExtrusionLoop::set_polygon(const Polygon &polygon)
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{
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Polyline polyline;
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polygon.split_at_first_point(&polyline);
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this->polylines.clear();
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this->polylines.push_back(polyline);
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return this->paths.back().polyline.points.back(); // which coincides with first_point(), by the way
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}
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void
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ExtrusionLoop::polygon(Polygon* polygon) const
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{
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for (Polylines::const_iterator polyline = this->polylines.begin(); polyline != this->polylines.end(); ++polyline) {
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for (ExtrusionPaths::const_iterator path = this->paths.begin(); path != this->paths.end(); ++path) {
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// for each polyline, append all points except the last one (because it coincides with the first one of the next polyline)
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polygon->points.insert(polygon->points.end(), polyline->points.begin(), polyline->points.end()-1);
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polygon->points.insert(polygon->points.end(), path->polyline.points.begin(), path->polyline.points.end()-1);
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}
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}
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double
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ExtrusionLoop::length() const
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{
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double len = 0;
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for (ExtrusionPaths::const_iterator path = this->paths.begin(); path != this->paths.end(); ++path)
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len += path->polyline.length();
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return len;
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}
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void
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ExtrusionLoop::split_at(const Point &point)
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{
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for (ExtrusionPaths::iterator path = this->paths.begin(); path != this->paths.end(); ++path) {
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int idx = path->polyline.find_point(point);
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if (idx != -1) {
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if (this->paths.size() == 1) {
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// just change the order of points
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path->polyline.points.insert(path->polyline.points.end(), path->polyline.points.begin() + 1, path->polyline.points.begin() + idx + 1);
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path->polyline.points.erase(path->polyline.points.begin(), path->polyline.points.begin() + idx);
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} else {
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// if we have multiple paths we assume they have different types, so no need to
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// check for continuity as we do for the single path case above
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// new paths list starts with the second half of current path
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ExtrusionPaths new_paths;
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{
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ExtrusionPath p = *path;
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p.polyline.points.erase(p.polyline.points.begin(), p.polyline.points.begin() + idx);
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if (!p.polyline.points.empty()) new_paths.push_back(p);
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}
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// then we add all paths until the end of current path list
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new_paths.insert(new_paths.end(), this->paths.begin(), path); // not including this path
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// then we add all paths since the beginning of current list up to the previous one
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new_paths.insert(new_paths.end(), path+1, this->paths.end()); // not including this path
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// finally we add the first half of current path
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{
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ExtrusionPath p = *path;
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p.polyline.points.erase(p.polyline.points.begin() + idx + 1, p.polyline.points.end());
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if (!p.polyline.points.empty()) new_paths.push_back(p);
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}
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// we can now override the old path list with the new one and stop looping
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this->paths = new_paths;
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}
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return;
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}
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}
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CONFESS("Point not found");
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}
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void
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ExtrusionLoop::clip_end(double distance, ExtrusionPaths* paths) const
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{
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*paths = this->paths;
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while (distance > 0 && !paths->empty()) {
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ExtrusionPath &last = paths->back();
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double len = last.length();
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if (len <= distance) {
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paths->pop_back();
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distance -= len;
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} else {
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last.polyline.clip_end(distance);
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break;
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}
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}
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}
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bool
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ExtrusionLoop::has_overhang_point(const Point &point) const
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{
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for (ExtrusionPaths::const_iterator path = this->paths.begin(); path != this->paths.end(); ++path) {
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int pos = path->polyline.find_point(point);
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if (pos != -1) {
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// point belongs to this path
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// we consider it overhang only if it's not an endpoint
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return (path->is_bridge() && pos > 0 && pos != path->polyline.points.size()-1);
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}
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}
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return false;
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}
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#ifdef SLIC3RXS
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REGISTER_CLASS(ExtrusionLoop, "ExtrusionLoop");
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#endif
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