Wipe tower rotation around center point

This commit is contained in:
Lukas Matena 2017-12-05 11:25:38 +01:00
parent cb84a6cfce
commit c34fd10e23
5 changed files with 52 additions and 40 deletions

View file

@ -15,7 +15,6 @@
#endif
namespace Slic3r
{
@ -50,8 +49,8 @@ public:
Writer& set_extrusion_flow(float flow)
{ m_extrusion_flow = flow; return *this; }
Writer& set_rotation(WipeTower::xy pos,float angle)
{ m_wipe_tower_pos = pos; m_angle_deg = angle; return (*this); }
Writer& set_rotation(WipeTower::xy pos,float width,float depth,float angle)
{ m_wipe_tower_pos = pos; m_wipe_tower_depth = depth; m_wipe_tower_width = width; m_angle_deg = angle; return (*this); }
// Suppress / resume G-code preview in Slic3r. Slic3r will have difficulty to differentiate the various
// filament loading and cooling moves from normal extrusion moves. Therefore the writer
@ -71,8 +70,8 @@ public:
float x() const { return m_current_pos.x; }
float y() const { return m_current_pos.y; }
const WipeTower::xy& pos() const { return m_current_pos; }
const WipeTower::xy start_pos_rotated() const { return m_start_pos.rotate(m_wipe_tower_pos,m_angle_deg); }
const WipeTower::xy pos_rotated() const { return m_current_pos.rotate(m_wipe_tower_pos,m_angle_deg); }
const WipeTower::xy start_pos_rotated() const { return m_start_pos.rotate(m_wipe_tower_pos, m_wipe_tower_width, m_wipe_tower_depth, m_angle_deg); }
const WipeTower::xy pos_rotated() const { return m_current_pos.rotate(m_wipe_tower_pos, m_wipe_tower_width, m_wipe_tower_depth, m_angle_deg); }
float elapsed_time() const { return m_elapsed_time; }
// Extrude with an explicitely provided amount of extrusion.
@ -87,10 +86,9 @@ public:
double len = sqrt(dx*dx+dy*dy);
// For rotated wipe tower, transform position to printer coordinates
WipeTower::xy rotated_current_pos( m_current_pos.rotate(m_wipe_tower_pos,m_angle_deg) );
WipeTower::xy rot( WipeTower::xy(x,y).rotate(m_wipe_tower_pos,m_angle_deg ) );
WipeTower::xy rotated_current_pos(m_current_pos.rotate(m_wipe_tower_pos, m_wipe_tower_width, m_wipe_tower_depth, m_angle_deg));
WipeTower::xy rot(WipeTower::xy(x, y).rotate(m_wipe_tower_pos, m_wipe_tower_width, m_wipe_tower_depth, m_angle_deg));
if (! m_preview_suppressed && e > 0.f && len > 0.) {
// Width of a squished extrusion, corrected for the roundings of the squished extrusions.
// This is left zero if it is a travel move.
@ -160,7 +158,7 @@ public:
m_gcode += "\n";
return *this;
}
// Derectract while moving in the X direction.
// If |x| > 0, the feed rate relates to the x distance,
// otherwise the feed rate relates to the e distance.
@ -299,6 +297,8 @@ private:
const double m_filament_area = 0.25*M_PI*1.75*1.75;
float m_angle_deg = 0;
WipeTower::xy m_wipe_tower_pos;
float m_wipe_tower_width;
float m_wipe_tower_depth;
std::string set_format_X(float x) {
char buf[64];
@ -543,18 +543,18 @@ WipeTower::ToolChangeResult WipeTowerPrusaMM::tool_change(unsigned int tool, boo
PrusaMultiMaterial::Writer writer;
writer.set_extrusion_flow(m_extrusion_flow)
.set_z(m_z_pos)
.set_layer_height(m_layer_height)
.set_initial_tool(m_current_tool)
.set_rotation(this->m_wipe_tower_pos,m_wipe_tower_rotation_angle)
.append(";--------------------\n"
"; CP TOOLCHANGE START\n")
.comment_with_value(" toolchange #", m_num_tool_changes)
.comment_material(m_material[m_current_tool])
.append(";--------------------\n")
.speed_override(100);
.set_z(m_z_pos)
.set_layer_height(m_layer_height)
.set_initial_tool(m_current_tool)
.set_rotation(m_wipe_tower_pos, m_wipe_tower_width, m_wipe_tower_depth, m_wipe_tower_rotation_angle)
.append(";--------------------\n"
"; CP TOOLCHANGE START\n")
.comment_with_value(" toolchange #", m_num_tool_changes)
.comment_material(m_material[m_current_tool])
.append(";--------------------\n")
.speed_override(100);
xy initial_position = ((m_current_shape == SHAPE_NORMAL) ? cleaning_box.ld : cleaning_box.lu) +
xy initial_position = ((m_current_shape == SHAPE_NORMAL) ? cleaning_box.ld : cleaning_box.lu) +
xy(m_perimeter_width, ((m_current_shape == SHAPE_NORMAL) ? 1.f : -1.f) * m_perimeter_width);
if (purpose == PURPOSE_MOVE_TO_TOWER || purpose == PURPOSE_MOVE_TO_TOWER_AND_EXTRUDE) {
@ -640,11 +640,12 @@ WipeTower::ToolChangeResult WipeTowerPrusaMM::toolchange_Brim(Purpose purpose, b
PrusaMultiMaterial::Writer writer;
writer.set_extrusion_flow(m_extrusion_flow * 1.1f)
// Let the writer know the current Z position as a base for Z-hop.
// Let the writer know the current Z position as a base for Z-hop.
.set_z(m_z_pos)
.set_layer_height(m_layer_height)
.set_initial_tool(m_current_tool)
.set_rotation(this->m_wipe_tower_pos,m_wipe_tower_rotation_angle)
.set_rotation(m_wipe_tower_pos, m_wipe_tower_width, m_wipe_tower_depth, m_wipe_tower_rotation_angle)
//.set_offset(xy(-))
.append(
";-------------------------------------\n"
"; CP WIPE TOWER FIRST LAYER BRIM START\n");
@ -866,7 +867,7 @@ void WipeTowerPrusaMM::toolchange_Load(
writer.extrude(xr, writer.y(), 1600);
bool colorInit = false;
size_t pass = colorInit ? 1 : 2;
float dy = ((m_current_shape == SHAPE_NORMAL) ? 1.f : -1.f) * m_perimeter_width * 0.85f;
float dy = ((m_current_shape == SHAPE_NORMAL) ? 1.f : -1.f) * m_perimeter_width * 0.85f;
for (int i = 0; i < pass; ++ i) {
writer.travel (xr, writer.y() + dy, 7200);
writer.extrude(xl, writer.y(), 2200);
@ -930,14 +931,14 @@ WipeTower::ToolChangeResult WipeTowerPrusaMM::finish_layer(Purpose purpose)
PrusaMultiMaterial::Writer writer;
writer.set_extrusion_flow(m_extrusion_flow)
.set_z(m_z_pos)
.set_layer_height(m_layer_height)
.set_initial_tool(m_current_tool)
.set_rotation(this->m_wipe_tower_pos,m_wipe_tower_rotation_angle)
.append(";--------------------\n"
"; CP EMPTY GRID START\n")
// m_num_layer_changes is incremented by set_z, so it is 1 based.
.comment_with_value(" layer #", m_num_layer_changes - 1);
.set_z(m_z_pos)
.set_layer_height(m_layer_height)
.set_initial_tool(m_current_tool)
.set_rotation(m_wipe_tower_pos, m_wipe_tower_width, m_wipe_tower_depth, m_wipe_tower_rotation_angle)
.append(";--------------------\n"
"; CP EMPTY GRID START\n")
// m_num_layer_changes is incremented by set_z, so it is 1 based.
.comment_with_value(" layer #", m_num_layer_changes - 1);
// Slow down on the 1st layer.
float speed_factor = m_is_first_layer ? 0.5f : 1.f;