Scale and rotation from scene to value updates correctly

This commit is contained in:
YuSanka 2018-07-29 12:19:08 +02:00
parent 54f14e7ebb
commit c2993de6e0
9 changed files with 98 additions and 15 deletions

View file

@ -95,10 +95,16 @@ void on_btn_move_down();
void parts_changed(int obj_idx);
void part_selection_changed();
void update_settings_value();
// show/hide "Extruder" column for Objects List
void set_extruder_column_hidden(bool hide);
// update extruder in current config
void update_extruder_in_config(const wxString& selection);
// update scale values after scale unit changing or "gizmos"
void update_scale_values();
void update_scale_values(const Pointf3& size, float scale);
// update rotation values after "gizmos"
void update_rotation_value(const double angle, const std::string& axis);
} //namespace GUI
} //namespace Slic3r
#endif //slic3r_GUI_ObjectParts_hpp_