Scale and rotation from scene to value updates correctly

This commit is contained in:
YuSanka 2018-07-29 12:19:08 +02:00
parent 54f14e7ebb
commit c2993de6e0
9 changed files with 98 additions and 15 deletions

View file

@ -261,6 +261,11 @@ const Pointf3& GLVolume::get_origin() const
return m_origin;
}
float GLVolume::get_angle_z()
{
return m_angle_z;
}
void GLVolume::set_origin(const Pointf3& origin)
{
m_origin = origin;