New utility function its_merge_vertices().

Implemented contour simplification inside slice_mesh_ex().
This commit is contained in:
Vojtech Bubnik 2021-05-18 17:57:35 +02:00
parent dfc6d399f7
commit c28cd957d5
4 changed files with 83 additions and 1 deletions

View file

@ -1057,6 +1057,10 @@ std::vector<Polygons> slice_mesh(
std::vector<IntersectionLines> lines;
{
//FIXME facets_edges is likely not needed and quite costly to calculate.
// Instead of edge identifiers, one shall use a sorted pair of edge vertex indices.
// However facets_edges assigns a single edge ID to two triangles only, thus when factoring facets_edges out, one will have
// to make sure that no code relies on it.
std::vector<Vec3i> facets_edges = create_face_neighbors_index(mesh);
const bool identity = params.trafo.matrix() == Transform3d::Identity().matrix();
static constexpr const double s = 1. / SCALING_FACTOR;
@ -1165,6 +1169,9 @@ std::vector<ExPolygons> slice_mesh_ex(
const auto this_mode = layer_id < params.slicing_mode_normal_below_layer ? params.mode_below : params.mode;
if (this_mode == MeshSlicingParams::SlicingMode::PositiveLargestContour)
keep_largest_contour_only(expolygons);
if (params.resolution != 0.)
for (ExPolygon &ex : expolygons)
ex.simplify(params.resolution);
}
});
// BOOST_LOG_TRIVIAL(debug) << "slice_mesh make_expolygons in parallel - end";
@ -1199,7 +1206,9 @@ static void triangulate_slice(
{
std::vector<int> map_duplicate_vertex(int(its.vertices.size()) - num_original_vertices, -1);
int i = 0;
int k = 0;
for (; i < int(map_vertex_to_index.size()); ++ i) {
map_vertex_to_index[k ++] = map_vertex_to_index[i];
const Vec2f &ipos = map_vertex_to_index[i].first;
const int iidx = map_vertex_to_index[i].second;
if (iidx >= num_original_vertices)
@ -1214,6 +1223,7 @@ static void triangulate_slice(
map_duplicate_vertex[jidx - num_original_vertices] = iidx;
}
}
map_vertex_to_index.erase(map_vertex_to_index.begin() + k, map_vertex_to_index.end());
for (stl_triangle_vertex_indices &f : its.indices)
for (i = 0; i < 3; ++ i)
if (f(i) >= num_original_vertices)