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Some changing in implementation of emulate_kill_focus according to new code architecture.
+ Cleaning of the code from unused parts
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59a6318931
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c1bb34cc4d
2 changed files with 23 additions and 419 deletions
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@ -32,6 +32,7 @@ public:
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void msw_rescale();
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void set_value(const wxString& new_value);
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void kill_focus(ObjectManipulation *parent);
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private:
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double get_value();
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@ -118,7 +119,7 @@ class ObjectManipulation : public OG_Settings
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#ifndef __APPLE__
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// Currently focused option name (empty if none)
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std::string m_focused_option;
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ManipulationEditor* m_focused_editor {nullptr};
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#endif // __APPLE__
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wxFlexGridSizer* m_main_grid_sizer;
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@ -160,6 +161,7 @@ public:
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void update_warning_icon_state(const wxString& tooltip);
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void msw_rescale();
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void on_change(const std::string& opt_key, int axis, double new_value);
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void set_focused_editor(ManipulationEditor* focused_editor) { m_focused_editor = focused_editor; }
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private:
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void reset_settings_value();
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@ -176,9 +178,6 @@ private:
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void change_scale_value(int axis, double value);
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void change_size_value(int axis, double value);
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void do_scale(int axis, const Vec3d &scale) const;
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void on_change(t_config_option_key opt_key, const boost::any& value);
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void on_fill_empty_value(const std::string& opt_key);
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};
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}}
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