ENH: rename Fragment Filter to Gap Fill

Signed-off-by: yifan.wu <yifan.wu@bambulab.com>
Change-Id: If9b417c0bb80d2a9f331c1878507df427690f348
This commit is contained in:
yifan.wu 2022-07-23 16:46:17 +08:00 committed by Lane.Wei
parent ba83769030
commit c1ac1d8cfc
8 changed files with 49 additions and 49 deletions

View file

@ -1036,10 +1036,10 @@ void TriangleSelectorGUI::update_render_data()
// BBS
bool TrianglePatch::is_fragment() const
{
return this->area < TriangleSelectorPatch::fragment_area;
return this->area < TriangleSelectorPatch::gap_area;
}
float TriangleSelectorPatch::fragment_area = TriangleSelectorPatch::FragmentAreaMin;
float TriangleSelectorPatch::gap_area = TriangleSelectorPatch::GapAreaMin;
void TriangleSelectorPatch::render(ImGuiWrapper* imgui)
{
@ -1198,7 +1198,7 @@ void TriangleSelectorPatch::update_triangles_per_patch()
visited[current_facet] = true;
}
patch.area = calc_fragment_area(patch, FragmentAreaMax);
patch.area = calc_fragment_area(patch, GapAreaMax);
patch.type = start_facet_state;
m_triangle_patches.emplace_back(std::move(patch));
}