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	GCode Preview - Fixed z values set on sliders
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					 1 changed files with 7 additions and 3 deletions
				
			
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			@ -643,14 +643,18 @@ void GLVolumeCollection::update_outside_state(const DynamicPrintConfig* config,
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std::vector<double> GLVolumeCollection::get_current_print_zs() const
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{
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    std::vector<double> print_zs;
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    std::vector<double> rounded_print_zs;
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    for (GLVolume *vol : this->volumes)
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    {
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        for (coordf_t z : vol->print_zs)
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        {
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            double round_z = (double)round(z * 100000.0f) / 100000.0f;
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            if (std::find(print_zs.begin(), print_zs.end(), round_z) == print_zs.end())
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                print_zs.push_back(round_z);
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            double round_z = ::round(z * 100000.0 + 0.5) / 100000.0;
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            if (std::find(rounded_print_zs.begin(), rounded_print_zs.end(), round_z) == rounded_print_zs.end())
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            {
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                print_zs.push_back(z);
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                rounded_print_zs.push_back(round_z);
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            }
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        }
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    }
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