Prevent degenerate triangles in pad.

This commit is contained in:
tamasmeszaros 2019-05-07 13:06:15 +02:00
parent 806dc34421
commit c03a202e20
2 changed files with 44 additions and 25 deletions

View file

@ -4,6 +4,7 @@
#include <libslic3r/libslic3r.h>
#include <libslic3r/TriangleMesh.hpp>
#include <libslic3r/Tesselate.hpp>
#include <libslic3r/SLA/SLABasePool.hpp>
#include <libslic3r/SLA/SLABoilerPlate.hpp>
#include <libnest2d/tools/benchmark.h>
@ -14,7 +15,9 @@ const std::string USAGE_STR = {
namespace Slic3r { namespace sla {
Contour3D convert(const Polygons& triangles, coord_t z, bool dir);
Contour3D create_base_pool(const ExPolygons &ground_layer,
const PoolConfig& cfg = PoolConfig());
Contour3D walls(const Polygon& floor_plate, const Polygon& ceiling,
double floor_z_mm, double ceiling_z_mm,
double offset_difference_mm, ThrowOnCancel thr);
@ -47,31 +50,38 @@ int main(const int argc, const char *argv[]) {
if(ground_slice.empty()) return EXIT_FAILURE;
ExPolygon bottom_plate = ground_slice.front();
ExPolygon top_plate = bottom_plate;
sla::offset(top_plate, coord_t(3.0/SCALING_FACTOR));
sla::offset(bottom_plate, coord_t(1.0/SCALING_FACTOR));
// ExPolygon bottom_plate = ground_slice.front();
// ExPolygon top_plate = bottom_plate;
// sla::offset(top_plate, coord_t(3.0/SCALING_FACTOR));
// sla::offset(bottom_plate, coord_t(1.0/SCALING_FACTOR));
bench.start();
Polygons top_plate_triangles, bottom_plate_triangles;
top_plate.triangulate_p2t(&top_plate_triangles);
bottom_plate.triangulate_p2t(&bottom_plate_triangles);
auto top_plate_mesh = sla::convert(top_plate_triangles, coord_t(3.0/SCALING_FACTOR), false);
auto bottom_plate_mesh = sla::convert(bottom_plate_triangles, 0, true);
mesh.merge(bottom_plate_mesh);
mesh.merge(top_plate_mesh);
sla::Contour3D w = sla::walls(bottom_plate.contour, top_plate.contour, 0, 3, 2.0, [](){});
mesh.merge(w);
// sla::create_base_pool(ground_slice, basepool);
// TriangleMesh pool;
sla::PoolConfig cfg;
cfg.min_wall_height_mm = 0;
cfg.edge_radius_mm = 0.2;
mesh = sla::create_base_pool(ground_slice, cfg);
// mesh.merge(triangulate_expolygon_3d(top_plate, 3.0, false));
// mesh.merge(triangulate_expolygon_3d(bottom_plate, 0.0, true));
// mesh = sla::walls(bottom_plate.contour, top_plate.contour, 0, 3, 2.0, [](){});
bench.stop();
cout << "Base pool creation time: " << std::setprecision(10)
<< bench.getElapsedSec() << " seconds." << endl;
// auto point = []()
for(auto& trind : mesh.indices) {
Vec3d p0 = mesh.points[size_t(trind[0])];
Vec3d p1 = mesh.points[size_t(trind[1])];
Vec3d p2 = mesh.points[size_t(trind[2])];
Vec3d p01 = p1 - p0;
Vec3d p02 = p2 - p0;
auto a = p01.cross(p02).norm() / 2.0;
if(std::abs(a) < 1e-6) std::cout << "degenerate triangle" << std::endl;
}
// basepool.write_ascii("out.stl");