GCodeViewer -> Prototype for tool marker

This commit is contained in:
enricoturri1966 2020-05-11 13:09:26 +02:00
parent fd32e7ea6a
commit c02a77d942
5 changed files with 244 additions and 42 deletions

View file

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#version 110
uniform vec4 uniform_color;
// x = tainted, y = specular;
varying vec2 intensity;
void main()
{
gl_FragColor = vec4(vec3(intensity.y, intensity.y, intensity.y) + uniform_color.rgb * intensity.x, uniform_color.a);
}