mirror of
				https://github.com/SoftFever/OrcaSlicer.git
				synced 2025-10-30 20:21:12 -06:00 
			
		
		
		
	Renamed private member functions in GLToolbar
This commit is contained in:
		
							parent
							
								
									8a9d0023a7
								
							
						
					
					
						commit
						bfac36174f
					
				
					 2 changed files with 37 additions and 37 deletions
				
			
		|  | @ -82,10 +82,10 @@ bool GLToolbarItem::is_separator() const | |||
| 
 | ||||
| void GLToolbarItem::render(unsigned int tex_id, float left, float right, float bottom, float top, unsigned int texture_size, unsigned int border_size, unsigned int icon_size, unsigned int gap_size) const | ||||
| { | ||||
|     GLTexture::render_sub_texture(tex_id, left, right, bottom, top, _get_uvs(texture_size, border_size, icon_size, gap_size)); | ||||
|     GLTexture::render_sub_texture(tex_id, left, right, bottom, top, get_uvs(texture_size, border_size, icon_size, gap_size)); | ||||
| } | ||||
| 
 | ||||
| GLTexture::Quad_UVs GLToolbarItem::_get_uvs(unsigned int texture_size, unsigned int border_size, unsigned int icon_size, unsigned int gap_size) const | ||||
| GLTexture::Quad_UVs GLToolbarItem::get_uvs(unsigned int texture_size, unsigned int border_size, unsigned int icon_size, unsigned int gap_size) const | ||||
| { | ||||
|     GLTexture::Quad_UVs uvs; | ||||
| 
 | ||||
|  | @ -209,11 +209,11 @@ float GLToolbar::get_width() const | |||
|     default: | ||||
|     case Layout::Horizontal: | ||||
|     { | ||||
|         return _get_width_horizontal(); | ||||
|         return get_width_horizontal(); | ||||
|     } | ||||
|     case Layout::Vertical: | ||||
|     { | ||||
|         return _get_width_vertical(); | ||||
|         return get_width_vertical(); | ||||
|     } | ||||
|     } | ||||
| } | ||||
|  | @ -225,11 +225,11 @@ float GLToolbar::get_height() const | |||
|     default: | ||||
|     case Layout::Horizontal: | ||||
|     { | ||||
|         return _get_height_horizontal(); | ||||
|         return get_height_horizontal(); | ||||
|     } | ||||
|     case Layout::Vertical: | ||||
|     { | ||||
|         return _get_height_vertical(); | ||||
|         return get_height_vertical(); | ||||
|     } | ||||
|     } | ||||
| } | ||||
|  | @ -279,12 +279,12 @@ void GLToolbar::update_hover_state(const Vec2d& mouse_pos) | |||
|     default: | ||||
|     case Layout::Horizontal: | ||||
|     { | ||||
|         _update_hover_state_horizontal(mouse_pos); | ||||
|         update_hover_state_horizontal(mouse_pos); | ||||
|         break; | ||||
|     } | ||||
|     case Layout::Vertical: | ||||
|     { | ||||
|         _update_hover_state_vertical(mouse_pos); | ||||
|         update_hover_state_vertical(mouse_pos); | ||||
|         break; | ||||
|     } | ||||
|     } | ||||
|  | @ -300,11 +300,11 @@ int GLToolbar::contains_mouse(const Vec2d& mouse_pos) const | |||
|     default: | ||||
|     case Layout::Horizontal: | ||||
|     { | ||||
|         return _contains_mouse_horizontal(mouse_pos); | ||||
|         return contains_mouse_horizontal(mouse_pos); | ||||
|     } | ||||
|     case Layout::Vertical: | ||||
|     { | ||||
|         return _contains_mouse_vertical(mouse_pos); | ||||
|         return contains_mouse_vertical(mouse_pos); | ||||
|     } | ||||
|     } | ||||
| } | ||||
|  | @ -358,12 +358,12 @@ void GLToolbar::render() const | |||
|     default: | ||||
|     case Layout::Horizontal: | ||||
|     { | ||||
|         _render_horizontal(); | ||||
|         render_horizontal(); | ||||
|         break; | ||||
|     } | ||||
|     case Layout::Vertical: | ||||
|     { | ||||
|         _render_vertical(); | ||||
|         render_vertical(); | ||||
|         break; | ||||
|     } | ||||
|     } | ||||
|  | @ -371,27 +371,27 @@ void GLToolbar::render() const | |||
|     ::glPopMatrix(); | ||||
| } | ||||
| 
 | ||||
| float GLToolbar::_get_width_horizontal() const | ||||
| float GLToolbar::get_width_horizontal() const | ||||
| { | ||||
|     return _get_main_size(); | ||||
|     return get_main_size(); | ||||
| } | ||||
| 
 | ||||
| float GLToolbar::_get_width_vertical() const | ||||
| float GLToolbar::get_width_vertical() const | ||||
| { | ||||
|     return m_icons_texture.items_icon_size; | ||||
| } | ||||
| 
 | ||||
| float GLToolbar::_get_height_horizontal() const | ||||
| float GLToolbar::get_height_horizontal() const | ||||
| { | ||||
|     return m_icons_texture.items_icon_size; | ||||
| } | ||||
| 
 | ||||
| float GLToolbar::_get_height_vertical() const | ||||
| float GLToolbar::get_height_vertical() const | ||||
| { | ||||
|     return _get_main_size(); | ||||
|     return get_main_size(); | ||||
| } | ||||
| 
 | ||||
| float GLToolbar::_get_main_size() const | ||||
| float GLToolbar::get_main_size() const | ||||
| { | ||||
|     float size = 0.0f; | ||||
|     for (unsigned int i = 0; i < (unsigned int)m_items.size(); ++i) | ||||
|  | @ -408,7 +408,7 @@ float GLToolbar::_get_main_size() const | |||
|     return size; | ||||
| } | ||||
| 
 | ||||
| void GLToolbar::_update_hover_state_horizontal(const Vec2d& mouse_pos) | ||||
| void GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos) | ||||
| { | ||||
|     float zoom = m_parent.get_camera_zoom(); | ||||
|     float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f; | ||||
|  | @ -488,7 +488,7 @@ void GLToolbar::_update_hover_state_horizontal(const Vec2d& mouse_pos) | |||
|     m_parent.set_tooltip(tooltip); | ||||
| } | ||||
| 
 | ||||
| void GLToolbar::_update_hover_state_vertical(const Vec2d& mouse_pos) | ||||
| void GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos) | ||||
| { | ||||
|     float zoom = m_parent.get_camera_zoom(); | ||||
|     float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f; | ||||
|  | @ -568,7 +568,7 @@ void GLToolbar::_update_hover_state_vertical(const Vec2d& mouse_pos) | |||
|     m_parent.set_tooltip(tooltip); | ||||
| } | ||||
| 
 | ||||
| int GLToolbar::_contains_mouse_horizontal(const Vec2d& mouse_pos) const | ||||
| int GLToolbar::contains_mouse_horizontal(const Vec2d& mouse_pos) const | ||||
| { | ||||
|     float zoom = m_parent.get_camera_zoom(); | ||||
|     float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f; | ||||
|  | @ -609,7 +609,7 @@ int GLToolbar::_contains_mouse_horizontal(const Vec2d& mouse_pos) const | |||
|     return -1; | ||||
| } | ||||
| 
 | ||||
| int GLToolbar::_contains_mouse_vertical(const Vec2d& mouse_pos) const | ||||
| int GLToolbar::contains_mouse_vertical(const Vec2d& mouse_pos) const | ||||
| { | ||||
|     float zoom = m_parent.get_camera_zoom(); | ||||
|     float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f; | ||||
|  | @ -650,7 +650,7 @@ int GLToolbar::_contains_mouse_vertical(const Vec2d& mouse_pos) const | |||
|     return -1; | ||||
| } | ||||
| 
 | ||||
| void GLToolbar::_render_horizontal() const | ||||
| void GLToolbar::render_horizontal() const | ||||
| { | ||||
|     unsigned int tex_id = m_icons_texture.texture.get_id(); | ||||
|     int tex_size = m_icons_texture.texture.get_width(); | ||||
|  | @ -684,7 +684,7 @@ void GLToolbar::_render_horizontal() const | |||
|     } | ||||
| } | ||||
| 
 | ||||
| void GLToolbar::_render_vertical() const | ||||
| void GLToolbar::render_vertical() const | ||||
| { | ||||
|     unsigned int tex_id = m_icons_texture.texture.get_id(); | ||||
|     int tex_size = m_icons_texture.texture.get_width(); | ||||
|  |  | |||
|  | @ -69,7 +69,7 @@ public: | |||
|     void render(unsigned int tex_id, float left, float right, float bottom, float top, unsigned int texture_size, unsigned int border_size, unsigned int icon_size, unsigned int gap_size) const; | ||||
| 
 | ||||
| private: | ||||
|     GLTexture::Quad_UVs _get_uvs(unsigned int texture_size, unsigned int border_size, unsigned int icon_size, unsigned int gap_size) const; | ||||
|     GLTexture::Quad_UVs get_uvs(unsigned int texture_size, unsigned int border_size, unsigned int icon_size, unsigned int gap_size) const; | ||||
| }; | ||||
| 
 | ||||
| class GLToolbar | ||||
|  | @ -155,18 +155,18 @@ public: | |||
|     void render() const; | ||||
| 
 | ||||
| private: | ||||
|     float _get_width_horizontal() const; | ||||
|     float _get_width_vertical() const; | ||||
|     float _get_height_horizontal() const; | ||||
|     float _get_height_vertical() const; | ||||
|     float _get_main_size() const; | ||||
|     void _update_hover_state_horizontal(const Vec2d& mouse_pos); | ||||
|     void _update_hover_state_vertical(const Vec2d& mouse_pos); | ||||
|     int _contains_mouse_horizontal(const Vec2d& mouse_pos) const; | ||||
|     int _contains_mouse_vertical(const Vec2d& mouse_pos) const; | ||||
|     float get_width_horizontal() const; | ||||
|     float get_width_vertical() const; | ||||
|     float get_height_horizontal() const; | ||||
|     float get_height_vertical() const; | ||||
|     float get_main_size() const; | ||||
|     void update_hover_state_horizontal(const Vec2d& mouse_pos); | ||||
|     void update_hover_state_vertical(const Vec2d& mouse_pos); | ||||
|     int contains_mouse_horizontal(const Vec2d& mouse_pos) const; | ||||
|     int contains_mouse_vertical(const Vec2d& mouse_pos) const; | ||||
| 
 | ||||
|     void _render_horizontal() const; | ||||
|     void _render_vertical() const; | ||||
|     void render_horizontal() const; | ||||
|     void render_vertical() const; | ||||
| }; | ||||
| 
 | ||||
| } // namespace GUI
 | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue
	
	 Enrico Turri
						Enrico Turri