Added grayscale parameter for create_scaled_bitmap()

This commit is contained in:
YuSanka 2019-05-13 17:57:31 +02:00
parent f47839e824
commit bfaa92eabb
4 changed files with 30 additions and 18 deletions

View file

@ -29,12 +29,12 @@ public:
wxBitmap* insert(const std::string &name, const wxBitmap &bmp, const wxBitmap &bmp2, const wxBitmap &bmp3);
wxBitmap* insert(const std::string &name, const std::vector<wxBitmap> &bmps) { return this->insert(name, &bmps.front(), &bmps.front() + bmps.size()); }
wxBitmap* insert(const std::string &name, const wxBitmap *begin, const wxBitmap *end);
wxBitmap* insert_raw_rgba(const std::string &bitmap_key, unsigned width, unsigned height, const unsigned char *raw_data, float scale = 1.0f);
wxBitmap* insert_raw_rgba(const std::string &bitmap_key, unsigned width, unsigned height, const unsigned char *raw_data, float scale = 1.0f, const bool grayscale = false);
// Load png from resources/icons. bitmap_key is given without the .png suffix. Bitmap will be rescaled to provided height/width if nonzero.
wxBitmap* load_png(const std::string &bitmap_key, unsigned int width = 0, unsigned int height = 0);
wxBitmap* load_png(const std::string &bitmap_key, unsigned int width = 0, unsigned int height = 0, const bool grayscale = false);
// Load svg from resources/icons. bitmap_key is given without the .svg suffix. SVG will be rasterized to provided height/width.
wxBitmap* load_svg(const std::string &bitmap_key, unsigned int width = 0, unsigned int height = 0, float scale = 1.0f);
wxBitmap* load_svg(const std::string &bitmap_key, unsigned int width = 0, unsigned int height = 0, float scale = 1.0f, const bool grayscale = false);
static wxBitmap mksolid(size_t width, size_t height, unsigned char r, unsigned char g, unsigned char b, unsigned char transparency);
static wxBitmap mksolid(size_t width, size_t height, const unsigned char rgb[3]) { return mksolid(width, height, rgb[0], rgb[1], rgb[2], wxALPHA_OPAQUE); }
@ -42,6 +42,7 @@ public:
private:
std::map<std::string, wxBitmap*> m_map;
double m_gs = 0.2; // value, used for image.ConvertToGreyscale(m_gs, m_gs, m_gs)
};
} // GUI