Merge branch 'master' into SoftFever

# Conflicts:
#	bbl/i18n/zh_cn/BambuStudio_zh_CN.po
#	resources/i18n/de/BambuStudio.mo
#	resources/i18n/en/BambuStudio.mo
#	resources/i18n/es/BambuStudio.mo
#	resources/i18n/fr/BambuStudio.mo
#	resources/i18n/hu/BambuStudio.mo
#	resources/i18n/nl/BambuStudio.mo
#	resources/i18n/sv/BambuStudio.mo
#	resources/i18n/zh_cn/BambuStudio.mo
#	resources/profiles/Creality.json
#	resources/profiles/Voron.json
#	resources/web/guide/3/index.html
#	src/libslic3r/AppConfig.cpp
#	src/libslic3r/GCode.cpp
#	src/libslic3r/GCode/GCodeProcessor.cpp
#	src/libslic3r/LayerRegion.cpp
#	src/libslic3r/Preset.cpp
#	src/libslic3r/Print.cpp
#	src/libslic3r/PrintConfig.cpp
#	src/libslic3r/PrintConfig.hpp
#	src/libslic3r/PrintObject.cpp
#	src/slic3r/GUI/AboutDialog.cpp
#	src/slic3r/GUI/BBLTopbar.cpp
#	src/slic3r/GUI/ConfigManipulation.cpp
#	src/slic3r/GUI/ConfigWizard.cpp
#	src/slic3r/GUI/GCodeViewer.cpp
#	src/slic3r/GUI/GUI_App.cpp
#	src/slic3r/GUI/GUI_Factories.cpp
#	src/slic3r/GUI/MainFrame.cpp
#	src/slic3r/GUI/Plater.cpp
#	src/slic3r/GUI/Tab.cpp
#	version.inc
This commit is contained in:
SoftFever 2022-12-16 13:59:30 +08:00
commit bf8a9fee1f
689 changed files with 46784 additions and 10006 deletions

View file

@ -147,6 +147,7 @@ public:
// Height of the extrusion, used for visualization purposes.
float height;
ExtrusionPath() : mm3_per_mm(-1), width(-1), height(-1), m_role(erNone), m_no_extrusion(false) {}
ExtrusionPath(ExtrusionRole role) : mm3_per_mm(-1), width(-1), height(-1), m_role(role), m_no_extrusion(false) {}
ExtrusionPath(ExtrusionRole role, double mm3_per_mm, float width, float height, bool no_extrusion = false) : mm3_per_mm(mm3_per_mm), width(width), height(height), m_role(role), m_no_extrusion(no_extrusion) {}
ExtrusionPath(int overhang_degree, int curve_degree, ExtrusionRole role, double mm3_per_mm, float width, float height) : overhang_degree(overhang_degree), curve_degree(curve_degree), mm3_per_mm(mm3_per_mm), width(width), height(height), m_role(role) {}
@ -235,6 +236,8 @@ public:
void simplify_by_fitting_arc(double tolerance);
//BBS:
bool is_force_no_extrusion() const { return m_no_extrusion; }
void set_force_no_extrusion(bool no_extrusion) { m_no_extrusion = no_extrusion; }
void set_extrusion_role(ExtrusionRole extrusion_role) { m_role = extrusion_role; }
private:
void _inflate_collection(const Polylines &polylines, ExtrusionEntityCollection* collection) const;
@ -251,7 +254,7 @@ class ExtrusionMultiPath : public ExtrusionEntity
{
public:
ExtrusionPaths paths;
ExtrusionMultiPath() {}
ExtrusionMultiPath(const ExtrusionMultiPath &rhs) : paths(rhs.paths) {}
ExtrusionMultiPath(ExtrusionMultiPath &&rhs) : paths(std::move(rhs.paths)) {}
@ -288,7 +291,7 @@ public:
double min_mm3_per_mm() const override;
Polyline as_polyline() const override;
void collect_polylines(Polylines &dst) const override { Polyline pl = this->as_polyline(); if (! pl.empty()) dst.emplace_back(std::move(pl)); }
void collect_points(Points &dst) const override {
void collect_points(Points &dst) const override {
size_t n = std::accumulate(paths.begin(), paths.end(), 0, [](const size_t n, const ExtrusionPath &p){ return n + p.polyline.size(); });
dst.reserve(dst.size() + n);
for (const ExtrusionPath &p : this->paths)
@ -302,11 +305,11 @@ class ExtrusionLoop : public ExtrusionEntity
{
public:
ExtrusionPaths paths;
ExtrusionLoop(ExtrusionLoopRole role = elrDefault) : m_loop_role(role) {}
ExtrusionLoop(const ExtrusionPaths &paths, ExtrusionLoopRole role = elrDefault) : paths(paths), m_loop_role(role) {}
ExtrusionLoop(ExtrusionPaths &&paths, ExtrusionLoopRole role = elrDefault) : paths(std::move(paths)), m_loop_role(role) {}
ExtrusionLoop(const ExtrusionPath &path, ExtrusionLoopRole role = elrDefault) : m_loop_role(role)
ExtrusionLoop(const ExtrusionPath &path, ExtrusionLoopRole role = elrDefault) : m_loop_role(role)
{ this->paths.push_back(path); }
ExtrusionLoop(const ExtrusionPath &&path, ExtrusionLoopRole role = elrDefault) : m_loop_role(role)
{ this->paths.emplace_back(std::move(path)); }
@ -339,6 +342,7 @@ public:
bool has_overhang_point(const Point &point) const;
ExtrusionRole role() const override { return this->paths.empty() ? erNone : this->paths.front().role(); }
ExtrusionLoopRole loop_role() const { return m_loop_role; }
void set_loop_role(ExtrusionLoopRole role) { m_loop_role = role; }
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width.
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const override;
@ -354,7 +358,7 @@ public:
double min_mm3_per_mm() const override;
Polyline as_polyline() const override { return this->polygon().split_at_first_point(); }
void collect_polylines(Polylines &dst) const override { Polyline pl = this->as_polyline(); if (! pl.empty()) dst.emplace_back(std::move(pl)); }
void collect_points(Points &dst) const override {
void collect_points(Points &dst) const override {
size_t n = std::accumulate(paths.begin(), paths.end(), 0, [](const size_t n, const ExtrusionPath &p){ return n + p.polyline.size(); });
dst.reserve(dst.size() + n);
for (const ExtrusionPath &p : this->paths)