Legend texture moved to c++

This commit is contained in:
Enrico Turri 2018-05-21 14:57:43 +02:00
parent 3fdc5e20a7
commit bf7b9eb3e7
9 changed files with 129 additions and 52 deletions

View file

@ -177,10 +177,16 @@ sub new {
my $preview = $self->{preview_notebook}->GetCurrentPage;
if ($preview == $self->{preview3D})
{
$self->{preview3D}->canvas->set_legend_enabled(1);
#==============================================================================================================================
Slic3r::GUI::_3DScene::enable_legend_texture($self->{preview3D}->canvas, 1);
# $self->{preview3D}->canvas->set_legend_enabled(1);
#==============================================================================================================================
$self->{preview3D}->load_print(1);
} else {
$self->{preview3D}->canvas->set_legend_enabled(0);
#==============================================================================================================================
Slic3r::GUI::_3DScene::enable_legend_texture($self->{preview3D}->canvas, 0);
# $self->{preview3D}->canvas->set_legend_enabled(0);
#==============================================================================================================================
}
$preview->OnActivate if $preview->can('OnActivate');