Raycaster wrapper

The raycaster manages a MeshRaycaster object that the gizmo can ask to perform raycasts
If the hollowed mesh tracker is enabled and the hollowed mesh is newly calculated/invalidated, the raycaster automatically updates.
This commit is contained in:
Lukas Matena 2020-04-06 12:24:04 +02:00
parent 81dba7677b
commit bf734c8f68
2 changed files with 71 additions and 23 deletions

View file

@ -17,9 +17,10 @@ CommonGizmosDataPool::CommonGizmosDataPool(GLCanvas3D* canvas)
m_data[c::SelectionInfo].reset( new SelectionInfo(this));
m_data[c::InstancesHider].reset( new InstancesHider(this));
m_data[c::HollowedMesh].reset( new HollowedMesh(this));
//m_data[c::ClippingPlaneWrapper].reset(new ClippingPlaneWrapper(this));
m_data[c::Raycaster].reset( new Raycaster(this));
//m_data[c::ObjectClipper].reset(new ClippingPlaneWrapper(this));
//m_data[c::SupportsClipper].reset( new SupportsClipper(this));
//m_data[c::MeshRaycaster].reset( new Raycaster(this));
}
void CommonGizmosDataPool::update(CommonGizmosDataID required)
@ -50,6 +51,13 @@ HollowedMesh* CommonGizmosDataPool::hollowed_mesh()
return hol_mesh->is_valid() ? hol_mesh : nullptr;
}
Raycaster* CommonGizmosDataPool::raycaster()
{
Raycaster* rc = dynamic_cast<Raycaster*>(m_data[CommonGizmosDataID::Raycaster].get());
assert(rc);
return rc->is_valid() ? rc : nullptr;
}
#ifndef NDEBUG
// Check the required resources one by one and return true if all
// dependencies are met.
@ -180,5 +188,36 @@ const TriangleMesh* HollowedMesh::get_hollowed_mesh() const
}
void Raycaster::on_update()
{
const ModelObject* mo = get_pool()->selection_info()->model_object();
if (! mo)
return;
const TriangleMesh* mesh = &mo->volumes.front()->mesh();
const HollowedMesh* hollowed_mesh_tracker = get_pool()->hollowed_mesh();
if (hollowed_mesh_tracker && hollowed_mesh_tracker->get_hollowed_mesh())
mesh = hollowed_mesh_tracker->get_hollowed_mesh();
if (mesh != m_old_mesh) {
m_raycaster.reset(new MeshRaycaster(*mesh));
m_old_mesh = mesh;
}
}
void Raycaster::on_release()
{
m_raycaster.reset();
m_old_mesh = nullptr;
}
} // namespace GUI
} // namespace Slic3r