remove SLAPrint and its integration

This commit is contained in:
tamasmeszaros 2018-11-08 16:18:05 +01:00
parent 3b373a55e6
commit bf1188442a
7 changed files with 2 additions and 331 deletions

View file

@ -56,7 +56,7 @@ protected:
GLCanvas3D& m_parent;
int m_group_id;
EState m_state, m_prev_state;
EState m_state;
// textures are assumed to be square and all with the same size in pixels, no internal check is done
GLTexture m_textures[Num_States];
int m_hover_id;
@ -79,17 +79,7 @@ public:
EState get_state() const { return m_state; }
void set_state(EState state) {
bool call_deactivate =
m_prev_state == On && state == Off && m_state == Hover;
if(state == On || state == Off) m_prev_state = state;
m_state = state; on_set_state();
// FIXME: this is my workaround to react on the disabling event (Tamas)
if(call_deactivate) {
on_deactivate();
}
}
bool is_activable(const GLCanvas3D::Selection& selection) const { return on_is_activable(selection); }
@ -122,7 +112,6 @@ protected:
virtual bool on_init() = 0;
virtual std::string on_get_name() const = 0;
virtual void on_set_state() {}
virtual void on_deactivate() {} // FIXME: how to react to disabling the Gizmo? (Tamas)
virtual void on_set_hover_id() {}
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const { return true; }
virtual void on_enable_grabber(unsigned int id) {}
@ -434,8 +423,6 @@ protected:
}
}
void on_deactivate() override;
std::string on_get_name() const override;
};