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Fills were reimplemented in C++.
While reimplementing the FillPlanePath code, the octagon infill was fixed to extrude the right amount of material.
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xs/src/libslic3r/Fill/FillConcentric.hpp
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xs/src/libslic3r/Fill/FillConcentric.hpp
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#ifndef slic3r_FillConcentric_hpp_
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#define slic3r_FillConcentric_hpp_
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#include "FillBase.hpp"
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namespace Slic3r {
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class FillConcentric : public Fill
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{
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public:
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virtual ~FillConcentric() {}
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virtual Polylines fill_surface(const Surface *surface, const FillParams ¶ms);
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protected:
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virtual bool no_sort() const { return true; }
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};
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} // namespace Slic3r
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#endif // slic3r_FillConcentric_hpp_
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