Hollowing step in SLAPrint process, PrintConfig params added.

This commit is contained in:
tamasmeszaros 2019-11-06 13:38:43 +01:00
parent f913be2d93
commit bdf6f7342e
14 changed files with 311 additions and 65 deletions

View file

@ -22,40 +22,38 @@ static Slic3r::TriangleMesh load_model(const std::string &obj_filename)
return mesh;
}
static Slic3r::TriangleMesh hollowed_interior(const Slic3r::TriangleMesh &mesh,
double min_thickness)
{
Slic3r::sla::Contour3D imesh = Slic3r::sla::Contour3D{mesh};
//static Slic3r::TriangleMesh hollowed_interior(const Slic3r::TriangleMesh &mesh,
// double min_thickness)
//{
// Slic3r::sla::Contour3D imesh = Slic3r::sla::Contour3D{mesh};
double scale = std::max(1.0, 3. / min_thickness);
double offset = scale * min_thickness;
float range = float(std::max(2 * offset, scale));
// double scale = std::max(1.0, 3. / min_thickness);
// double offset = scale * min_thickness;
// float range = float(std::max(2 * offset, scale));
for (auto &p : imesh.points) p *= scale;
auto ptr = Slic3r::meshToVolume(imesh, {}, 0.1f * float(offset), range);
// for (auto &p : imesh.points) p *= scale;
// auto ptr = Slic3r::meshToVolume(imesh, {}, 0.1f * float(offset), range);
REQUIRE(ptr);
// REQUIRE(ptr);
openvdb::tools::Filter<openvdb::FloatGrid>{*ptr}.gaussian(int(scale), 1);
// openvdb::tools::Filter<openvdb::FloatGrid>{*ptr}.gaussian(int(scale), 1);
double iso_surface = -offset;
double adaptivity = 0.;
Slic3r::sla::Contour3D omesh = Slic3r::volumeToMesh(*ptr, iso_surface, adaptivity);
// double iso_surface = -offset;
// double adaptivity = 0.;
// Slic3r::sla::Contour3D omesh = Slic3r::volumeToMesh(*ptr, iso_surface, adaptivity);
REQUIRE(!omesh.empty());
// for (auto &p : omesh.points) p /= scale;
for (auto &p : omesh.points) p /= scale;
return to_triangle_mesh(omesh);
}
// return to_triangle_mesh(omesh);
//}
TEST_CASE("Negative 3D offset should produce smaller object.", "[Hollowing]")
{
Slic3r::TriangleMesh in_mesh = load_model("20mm_cube.obj");
Slic3r::TriangleMesh in_mesh = load_model("zaba.obj");
Benchmark bench;
bench.start();
Slic3r::TriangleMesh out_mesh = hollowed_interior(in_mesh, 2);
Slic3r::TriangleMesh out_mesh = hollowed_interior(in_mesh, 0.5);
bench.stop();