FIX: mac command key display

Change-Id: Ida9f41e7c05a414122176893dafaf150c460d458
This commit is contained in:
liz.li 2023-04-07 16:46:20 +08:00 committed by Lane.Wei
parent 62a2fadeb8
commit bde527f6e1
2 changed files with 7 additions and 2 deletions

View file

@ -1974,7 +1974,7 @@ static void add_common_publish_menu_items(wxMenu* publish_menu, MainFrame* mainF
static void add_common_view_menu_items(wxMenu* view_menu, MainFrame* mainFrame, std::function<bool(void)> can_change_view)
{
const std::string& ctrl = GUI::shortkey_ctrl_prefix();
const wxString ctrl = _L("Ctrl+");
// The camera control accelerators are captured by GLCanvas3D::on_char().
append_menu_item(view_menu, wxID_ANY, _L("Default View") + "\t" + ctrl + "0", _L("Default View"), [mainFrame](wxCommandEvent&) {
mainFrame->select_view("plate");
@ -2005,7 +2005,7 @@ void MainFrame::init_menubar_as_editor()
m_menubar = new wxMenuBar();
#endif
const std::string& ctrl = GUI::shortkey_ctrl_prefix();
const wxString ctrl = _L("Ctrl+");
// File menu
wxMenu* fileMenu = new wxMenu;