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Removed legacy GUI Perl bindings,
replaced Print & SLAPrint pointers with BackgroundProcessing pointer at the GLCanvas3D level, so that the Print & SLAPrint access will be synchronized with the current printer technology.
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86c11df554
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29 changed files with 121 additions and 1679 deletions
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@ -215,36 +215,6 @@ PrintObjectSupportMaterial* O_OBJECT_SLIC3R
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Ref<PrintObjectSupportMaterial> O_OBJECT_SLIC3R_T
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Clone<PrintObjectSupportMaterial> O_OBJECT_SLIC3R_T
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AppConfig* O_OBJECT_SLIC3R
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Ref<AppConfig> O_OBJECT_SLIC3R_T
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BackgroundSlicingProcess* O_OBJECT_SLIC3R
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Ref<BackgroundSlicingProcess> O_OBJECT_SLIC3R_T
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GLShader* O_OBJECT_SLIC3R
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Ref<GLShader> O_OBJECT_SLIC3R_T
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GLVolume* O_OBJECT_SLIC3R
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Ref<GLVolume> O_OBJECT_SLIC3R_T
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GLVolumeCollection* O_OBJECT_SLIC3R
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Ref<GLVolumeCollection> O_OBJECT_SLIC3R_T
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Preset* O_OBJECT_SLIC3R
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Ref<Preset> O_OBJECT_SLIC3R_T
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PresetCollection* O_OBJECT_SLIC3R
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Ref<PresetCollection> O_OBJECT_SLIC3R_T
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PresetBundle* O_OBJECT_SLIC3R
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Ref<PresetBundle> O_OBJECT_SLIC3R_T
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TabIface* O_OBJECT_SLIC3R
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Ref<TabIface> O_OBJECT_SLIC3R_T
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PreviewIface* O_OBJECT_SLIC3R
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Ref<PreviewIface> O_OBJECT_SLIC3R_T
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ProgressStatusBar* O_OBJECT_SLIC3R
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Ref<ProgressStatusBar> O_OBJECT_SLIC3R_T
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PresetUpdater* O_OBJECT_SLIC3R
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Ref<PresetUpdater> O_OBJECT_SLIC3R_T
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PrintHost* O_OBJECT_SLIC3R
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Axis T_UV
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ExtrusionLoopRole T_UV
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ExtrusionRole T_UV
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