Removed legacy GUI Perl bindings,

replaced Print & SLAPrint pointers with BackgroundProcessing pointer
at the GLCanvas3D level, so that the Print & SLAPrint access will be
synchronized with the current printer technology.
This commit is contained in:
bubnikv 2018-11-22 15:29:59 +01:00
parent 86c11df554
commit bde4153d44
29 changed files with 121 additions and 1679 deletions

View file

@ -215,36 +215,6 @@ PrintObjectSupportMaterial* O_OBJECT_SLIC3R
Ref<PrintObjectSupportMaterial> O_OBJECT_SLIC3R_T
Clone<PrintObjectSupportMaterial> O_OBJECT_SLIC3R_T
AppConfig* O_OBJECT_SLIC3R
Ref<AppConfig> O_OBJECT_SLIC3R_T
BackgroundSlicingProcess* O_OBJECT_SLIC3R
Ref<BackgroundSlicingProcess> O_OBJECT_SLIC3R_T
GLShader* O_OBJECT_SLIC3R
Ref<GLShader> O_OBJECT_SLIC3R_T
GLVolume* O_OBJECT_SLIC3R
Ref<GLVolume> O_OBJECT_SLIC3R_T
GLVolumeCollection* O_OBJECT_SLIC3R
Ref<GLVolumeCollection> O_OBJECT_SLIC3R_T
Preset* O_OBJECT_SLIC3R
Ref<Preset> O_OBJECT_SLIC3R_T
PresetCollection* O_OBJECT_SLIC3R
Ref<PresetCollection> O_OBJECT_SLIC3R_T
PresetBundle* O_OBJECT_SLIC3R
Ref<PresetBundle> O_OBJECT_SLIC3R_T
TabIface* O_OBJECT_SLIC3R
Ref<TabIface> O_OBJECT_SLIC3R_T
PreviewIface* O_OBJECT_SLIC3R
Ref<PreviewIface> O_OBJECT_SLIC3R_T
ProgressStatusBar* O_OBJECT_SLIC3R
Ref<ProgressStatusBar> O_OBJECT_SLIC3R_T
PresetUpdater* O_OBJECT_SLIC3R
Ref<PresetUpdater> O_OBJECT_SLIC3R_T
PrintHost* O_OBJECT_SLIC3R
Axis T_UV
ExtrusionLoopRole T_UV
ExtrusionRole T_UV